Day 15: Prioritizing My Primer
Follow along with my WorldEmber progress!
These resources will help you keep track of my progress through this month-long marathon challenge:
- Haly’s Official WE Progress Report — each participant gets a page that automatically collects their author information and all WE-eligible articles across all worlds into a single, shareable package.
- Haly’s WorldEmber on Argentii Index — an on-the-fly journal page and handy sidebar displaying only new Argentii WE-eligible articles.
Priorities: A Primer
World-building is an infinite list of smaller, more measurable, goals. Forming those goals into a cohesive plan requires first knowing what your goals are.
One of the hurdles we have to overcome sooner or later in the process, is defining our goals and our priorities. What is the difference between a goal and priority? A goal is measurable achievement at the end of a process. Priority is the ratio between importance and urgency.
For example, as a human, eating has a high importance since I will die if I don’t. However, as I write this, I have just finished dinner, and so it is of low urgency. Therefore, it is not a high priority at the moment.
On the other hand, my biggest priority at the moment is writing this newsletter. Why? Because I promised myself I would (high importance) and it’s getting late on an evening when I have to be in bed for work tomorrow (high urgency).
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Making My Primer a Priority
Coming into WorldEmber, I knew that I wanted to work on the basics: the primary location around which the world was developed (Library Inn and Crossroads Island), how death and ghosts work on Argentii, and other basic information that new readers need to understand. A sort of collection of assumed knowledge — things like ‘everyone knows a week has seven days, a month has 4 weeks, a year has 13 months, and a generation is 19 years and an age is 6,859 years’.
This is different from a meta document or world bible. While those documents are meant to remind me of what’s going on, a primer is meant as a way to onboard people who are new to Argentii. In short, it’s meant to familiarize my audience with what’s new and special about my world, as well as what they can expect and that assumed knowledge.
Wrapping the Day
How do you introduce new people to your world-building? What information do you look for when you’re introduced to a new world? Let me know in the comments!!
As I write this, I am sitting at 21,879 new words of world-building toward my 50,000-word goal.
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