Dreadnought Landwalker
Dreadnought Landwalker, Lord of the Court of Destruction
I said, "Meteor Swarm."
The Lord of the Court of Destruction walks where ruin follows. Dreadnought Landwalker cuts an unimpressive figure at first glance—a thin man of middling height, his face drawn and windburned, his robes an unwashed patchwork of soot, ash, and scorched stars. Yet those who meet his sunken eyes feel the air around them hum like unstable lightning. His stave, a crooked rod of blackened yew capped in cracked crystal, trembles faintly with the pulse of barely contained power.
Dreadnought’s domain travels with him: a towering citadel of iron, rust, and fused glass that grinds across the earth on immense metal tracks. The ground trembles in its path, carved into deep furrows as the tower’s wheels churn mud, sand, and stone into a smoking trail of ruin. From within this lumbering fortress, storms are born and cities crumble in his wake. He is patron and destroyer both, drawn to mortal lands where ruin hangs close behind ambition.
Once a favored war-sorcerer in the service of The Queen of Air and Darkness, Dreadnought’s loyalty fractured when his hunger for raw destruction outpaced his queen’s designs. Their bond remains—a leash of shadow and ice that strains with every act of rebellion. In the Courts, he is both nuisance and necessity: too dangerous to command directly, too potent to cast aside.
Mortals who bargain with the Lord of the Court of Destruction often find themselves changed, marked by conduits of volatile magic or plagued by dreams of thunder and fire. Yet some still seek him out, believing that from his chaos can come the power to burn away all obstacles—though few survive long enough to learn if that promise holds true.

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