Grimm-Creep
Creeps lack any animal equivalent. These Grimm have no forelimbs, only hindlimbs. Said hindlimbs are dual-clawed and are inverted at the knee joints. They also possess tails, which are used for combat.
Their skulls are rather stubby and have four eye sockets. Like all Grimm, they feature a dark black color, with white external bone all over the body, alongside deep red eyes and accents.
Alpha Creeps appear almost identical to normal Creeps, only with larger spikes coming out of their back and more bone plating over their bodies.
Mutant Creeps' bone plating on their faces covered the entirety of their upper jaw, showing no red makings. They grew green spikes in their bodies and gained three pairs of white eyes.
While usually fairly short, Creeps are capable of dwarfing Ursai in size.
Due to the Creep's limited combat appearances, it is unknown as to what specific abilities, if any at all, these Grimm possess. They are shown to be very fast in their movements however and can chase a speeding train with ease. They are shown to be able to dive underground for a short distance as well as swing their tails as means of attack. Whereas the mutated variant of the Creep from the aforementioned game is able to self-destruct.
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