A personal adaptation of the old D&D Mystara setting, borrowing aspects of other editions and updated for play in D&D 5.5 (2024). Several aspects of the setting have been significantly changed:
- Immortals have been replaced by the deities and cosmology of 4E D&D
- Alfheim has been renamed Valenthril
- The Atraughin Clans have been replaced by Arkhosia
- Alphatia has been renamed Bael Turath, and is predominantly populated by tieflings.
- All species in the 5.5 PHB are playable and prevalent in different parts of the world, instead of humans ruling almost everywhere. The world is much more diverse than in its original form.