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The Grand Circuit

A caravan city made from warded wagons and drawn by horses used to carry reinforcements and supplies to the isolated tribes of Perina.

Structure

The caravan is split between drivers, courier's, and hunter's. Courier teams usually include a hunter and are split between relay couriers and scout couriers. Relay teams go out in pairs to spread the word to the communities it heads towards to prepare for it's arrival. One will follow the other and about half way to the goal will set up camp and wait while the other team ventures out to it's objective. Scout teams operate similarly, setting up camps and surveying an area ahead of the main caravan unit to ensure safe passage for the rest of the team. In either case, the team at the camp waits for a short time before setting off a smoke signal to warn the Caravan of danger. The hunter's are spit between Vanguard, Warders, and Vanquishers. Vanguard stay with the circuit to defend the caravan in case danger gets to close, forming a detachment unit to battle approaching threats if necessary while the caravan escapes. Warders are usually stationed on each cart to update wards and maintain a defensive perimeter along with the Vanguard while the Caravan is stopped, but will accompany teams sent to secure locations in order to seal them off from recurring monster invasions. Vanquishers are specialist sent on these missions and usually accompany a single warder and scout to engage priority targets or clear out ruins and other important locations on their own.

Public Agenda

The goal of the Grand Circuit is to travel Perina and secure it's roads and strategic locations to beat back the monsters formed of the Calamity while offering reinforcements and supplies to the isolated tribes of Perina in order to help reestablish civilization.

Assets

The Grand Circuit itself counts as a moving city and is home to hundreds of artisans not including the military forces composed of the Hunter and Courier teams it is better known for along with all of the supplies necessary to create the wards, feed the troops and the tribes needed, and materials used to build improvised defenses in case of larger threats.

What we deliver is more precious than any material or food.

Type
Expedition, Colonization
Demonym
Caravaners
Leader
Location
Controlled Territories
Notable Members
Related Ethnicities

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