Timberlands Encounters

Good- 7-8
    • Find a small lumber jack camp, warm food and a bed for the night if they are willing to trade for it. 
    • Make good time, reducing travel time by 1 day. 
Neutral- 5-6
    • Crystal Dragon- CR 2, 5, 12, 19, scales becoming white and then increasingly translucent and reflective as they age, horns change color with mood, they are stargazers, Will take care of abandoned dragons of other types, friendly and optimistic, but very opposed to destructive forces. FTD pg 169.
    • Find the way blocked by snow drift, have to make their way around adding an additional day of travel, or work their way through facing relevant skill challenges. 
Dangerous- 3-4
    • Owl Bear- CR 3, aggressive and unfearful predator, hunts at night, can possibly be trained with some difficulty. MM pg 249.
    • Wolves/Dire Wolves
    • Polar bear- CR 2
    • Yeti- CR 3 or 9. MM pg 305.
    • Gnolls- roaming nomadic packs, prey on settlements, savage and barbaric raiders that feast on dead. MM pg 163, VG pg 153.
Deadly- 1-2
    • White Dragon- CR 6, 13, 20, most primal and animalistic of the dragons, freezes its prey and saves them for later, keeping its greatest foes prisoners in ice as trophies, loner dragon, hide its treasure under ice which often includes ship bows walrus’s tusks and other arctic treasure as well as gold.
    • Frost Giant- CR 8
    • Remorhaz- CR 3-11, tunnel under ice and waits for vibrations on the surface. MM pg 258.