Tala oakenleaf
Physical Description: Tala stands at about 5'6" with a lithe, muscular build. Her skin is a warm olive tone, and her hair is auburn, worn in a messy braid that reaches down to her mid-back. She has striking green eyes, and her face is adorned with intricate facial tattoos in the shape of leaves and vines. She wears the distinctive tanned leather jerkin of the Buckskins, adorned with various pouches and a quiver of arrows.
Behavior: Tala is a skilled archer and druid, known for her affinity with the natural world and her ability to track prey through the forest. She is a quiet and reserved individual, often lost in thought or communing with the spirits of the forest. She takes her duty as a Buckskin very seriously and is fiercely loyal to her fellow scouts. Despite her quiet demeanor, she is a fierce fighter when provoked, and has been known to unleash her wrath upon any who threaten her homeland.
Stat Block
- Medium humanoid (wood elf), neutral
- Armor Class: 18 (studded leather, +2 shield)
- Hit Points: 120 (16d8 + 48)
- Speed: 35 ft.
STR 14 (+2) | DEX 20 (+5) | CON 16 (+3) | INT 12 (+1) | WIS 18 (+4) | CHA 10 (+0) |
- Skills: Perception +9, Stealth +11, Survival +9
- Senses: passive Perception 19
- Languages: Common, Elvish
- Challenge Rating: 10 (5,900 XP)
- Longbow (+2) - ranged weapon attack: +11 to hit, reach 150/600 ft., one target. Hit: 2d8 + 5 piercing damage.
- Star Druid Archer; A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a luminous arrow that targets one creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 2d8 + your Wisdom modifier (4).
- Multiattack; Tala makes two attacks with her longbow.
- Star Arrow; BA attack, +10 to hit, 2d8+4 damage
- Long Bow; +11 hit, 2d8+5 damage
- Lightning Bolt; Once per short rest, when Tala is hit with a melee attack, she can use her reaction to summon a bolt of lightning that deals 3d6 lightning damage to the attacker (DC 17 Dexterity saving throw for half damage).
- Giant eagle - Tala could transform into a giant eagle to gain flight and enhance her scouting and reconnaissance abilities
- Dire wolf - If Tala needs to engage in close combat, she could transform into a dire wolf to gain increased speed, strength, and natural weapons.
- Brown bear - If Tala needs to absorb heavy damage or act as a tank, she could transform into a brown bear to gain massive hit points, high AC, and strong melee attacks.
- Giant spider - If Tala needs to ambush or infiltrate an area, she could transform into a giant spider to gain poison bite, web-slinging, and climbing abilities.
- Giant constrictor snake - Tala could transform into a giant constrictor snake to grapple and restrain foes, dealing crushing damage with her powerful coils.
Spellcasting.
Tala is a 7th-level druid. Her spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). She has the following druid spells prepared:
- At Will: guidance, mending, shillelagh, thorn whip, entangle, hail of thorns, healing word, speak with animals
- 4 times: barkskin, flame blade, pass without trace
- 2 times: conjure animals, lightning arrow, Faerie Fire
- 1 time: freedom of movement, haste
- Once per turn the swarm can effect a target she has hit by dealing an additional 1d6 peircing damage, move your target 15ft in any direction (str save against spell DC, can move them up in the air), or move herself 5ft in any direction (including up)
- Use the swarm to gain a 10ft flying speed, requires BA to activate