Eastern Sea Encounters
Good Encounters- 7-8
- Find a favorable breeze, take 1 day off travel time.
- Meet with the bronze dragon Ildren, who is summoned by a particularly skilled sailor singing sea shanties and wants to enjoy the music.
- A pod of whales/dolphins begin following the ship.
- Pass within sight of a friendly merchant ship, possibility for conversation/flag signals, warning of future storms or other dangers ahead.
- Find a wrecked ship, possible treasure as well as danger. Haunted?
- light storm, delays ship and possibly damages it. Skill check, DC 15.
- Encounter the pirate stronghold "The Leviathan"
- Hags (Green, night, sea)- CR 3, 5, 2. Hag covens. VG pg 159. MM pg
- Banderhobb- Cr 5. Creation of hags, large frog like creature, blindly follows their masters orders regardless of any harm done to them. VG pg 122.
- Giant Shark- CR 5
- Harpy’s- CR 1, charming singers, collectors of things, sadistic cowards. MM pg 181.
- Merrow- CR 2, evil and corrupted Merfolk, creatures that crave chaos and death, might align themselves with a kraken. MM pg 219.
- Sahugin- ½-5, live in deep ocean trenches but come to shallower water to hunt and raid, hate sea elves. MM pg 263.
- Ecnounter a pirate/orcish/Somick raiding ship, depending on location.
- Heavy Storm- delays ship by several days, skill challenge DC 18 to prevent heavy damage that would need to be repaired, possibly have to make port early to do so.