Benji- 3rd lvl

Str- 20 Dex- 16 Con- 18 Int- 8 Wis-10 Cha- 8
+5 +3 +4 -1 0 -1
  • Armor Class- 13 (natural armor)
  • Health Points- 58 (5d10 hit dice)
  • Speed- 40ft
  • Saving Throws- Str +6, Con +6
  • Proficiency Bonus- +3
Physical description   An adolescent owl bear with black fur and feathers, with a long scar trailing around the back of its head from an old wound.   History and personality   Fighting Strategy   Benji is an aggressive front line brawler, however he is very protective of Sol and will try and stay relivivly close to her so that he can protect her from threats.   Equipment
  • none at the moment
Abilities
  • Keen Sight and Smell- The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
  • Defender- The sidekick can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the sidekick, provided the sidekick can see the attacker.
  • Second Wind- The sidekick can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.
  • Improved Critical- The sidekick's attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Actions
  • Bite- +7 to hit, deals 1d10 +5 piercing damage.
  • Claws (unlock at lvl 6)- +7 to hit, deals 2d8 +5 slashing damage.
Children