Benji- 3rd lvl
Str- 20 | Dex- 16 | Con- 18 | Int- 8 | Wis-10 | Cha- 8 |
+5 | +3 | +4 | -1 | 0 | -1 |
- Armor Class- 13 (natural armor)
- Health Points- 58 (5d10 hit dice)
- Speed- 40ft
- Saving Throws- Str +6, Con +6
- Proficiency Bonus- +3
- none at the moment
- Keen Sight and Smell- The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
- Defender- The sidekick can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the sidekick, provided the sidekick can see the attacker.
- Second Wind- The sidekick can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.
- Improved Critical- The sidekick's attack rolls score a critical hit on a roll of 19 or 20 on the d20.
- Bite- +7 to hit, deals 1d10 +5 piercing damage.
- Claws (unlock at lvl 6)- +7 to hit, deals 2d8 +5 slashing damage.
Children