Finally arriving in Cat's Park, the Solitar Souls only had a few moments to rest before they needed to chase off after a group of marauders who had sacked the town and taken over half of the town's population. Taking only a moment to take out a dangerous group of Land Sharks, the Solitar Souls rescued those who had been kidnapped, including the elemental who provided Cat's Park with most of its power and defense. This was helped, of course, by the fact that the kidnappers ignored the warnings of the denizens and got themselves attacked by horrid worm abominations.
The rescue complete, Quar'es being released into its place in town was the only remaining task, but this was interrupted by the Nations of the Night coming back to attack with a storm of Nightmares. Though under siege, neither Cat's Park nor the Solitar Souls faltered, and while most of the Solitar Souls returned to the Zoomie to head back to Frostfire Towers, Eivyss and her friend stayed in Cat's Park to improve its infrastructure.
Now possessed of powerful fortifications and battlements, Cat's Park is now ready to defend itself against the Nations of the Night!