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Disease Expert

Your thing are diseases.
You've cured really weird shit.
You can even experiment a bit to find the right treatment for something never seen before.
Whenever you roll Smarts & Healing to confront a disease, you get the following modifiers to the roll outcome:
  • +2 to diagnose a disease. One possible outcome is that's a new disease.
  • +1 to find the best possible treatment for a new disease. This involves a lot of experimenting. Most probably lost of people will die in the process.
  • +2 to cure a disease you've confronted before.
Not everything has a cure, and sometimes you can do nothing apart from mitigating the symptoms.

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