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Wand of Distant Control

Wand, Uncommon
A smooth, polished wand in a squat, rectangular shape. It is made of wood with small runestones embedded along one side and a ruby at its tip.
This wand has 7 charges.
Spells. While holding the wand you can cast one of the following spells (save DC 17) from it. For 2 charges you can cast Clairvoyance. For 5 charges you can cast Telekinesis.
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand turns into a mundane stick until you expend a 7th level or higher spell slot to restore it to function with 2 charges.


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