Josie Kravitz
Josephine Kravitz (a.k.a. Josie)
Josie Kravitz is a Jewish New Yorker from the Hasidic community in Crown Heights, Brooklyn, New York. She was the rebel child of the family, and took an early interest in science and technology.
She works at Condor Electronics as a computer engineer - the only woman in her department and often looked down upon in a male-dominated industry (and an attractive, petite woman to boot).
However, that doesn't mean she's helpless. In fact, Josie has a secret: the rituals and superstitions of her mother and grandmother? They work, and she knows they work because she has discovered what really lurks in the dark, and she hunts those things up and down her new apartment in Manhattan, where she went to a block party and met the first supernatural creature that made her second guess herself.
Cratus was polite - gentlemanly even. And there was something that made her lower her guards. She's still cautious around him - they've stayed in public spaces, he has never been to her apartment, and she still carries homemade wards against the fae - but she can't help but keep coming back to him.
Physical Description
Special abilities
Josie Kravitz's Magic
For the purposes of gameplay, Josie has 5 dots in warding/binding, split in such a way where she can create warding circles that take away 5 dice from all actions against her, and can bind a creature for a scene as well as compel it to answer one question truthfully.Difficulty
Effects have a base difficulty of (4 + level of the path used, or the highest desired aspect if an aspected effect). Some effects will have modifiers to this base level of difficulty; these modifiers are detailed in the text for each Path.Time
Effects normally take one turn per level of the effect (or the highest aspect of the effect) to cast, unless noted otherwise. Rituals take a minimum of 10 minutes and normally take much longer; most rituals have a description indicating their time component.Extended Rolls
If a spell needs more successes than the sorcerer thinks he can get in a single period of casting, he can try for an extended roll, just as with most skill checks. Each additional roll adds time equal to the amount already spent in casting. For example, if Father Michael had determined that there was little chance of him actually making the blessing work, he could try for an extended roll. Since the highest aspect is 3 dots, the first die roll of the casting will take 3 turns. The second die roll will also take 3 turns, the third die roll will take 6 turns to complete, the fourth 12, etc. As with all extended task checks, a failure on a die roll simply means no successes are gathered, but a botch instantly kills the spell, and any chance of success.System
Roll: Intelligence + OccultCost: One Willpower
Modifiers: None
Duration: See below
Warding Strength
Each dot causes the subject to lose one die from all actions against the sorcerer. With Warding at three or above, the sorcerer may create a Warding Circle; unless the creature scores more successes on a Willpower roll than the sorcerer’s player scored on the Ward roll, the creature cannot pass into or out of the circle.Binding Intensity
Binding levels are cumulative. Note that a creature may expend a point of Willpower to resist a Binding, though the sorcerer may recast it.• The creature cannot act against the sorcerer.
•• The creature must truthfully answer any single question put to it.
••• The creature truthfully answers questions and must perform any one service demanded, though it may twist the intent of the service.
•••• The creature performs a task for the caster as directed, following the orders closely.
••••• The sorcerer may command the creature to perform one task on behalf of another person and order it to answer any questions put to it by others.
••••• • The creature follows the spirit as well as the letter of the sorcerer’s commands.
Duration
• One turn•• Three turns
••• One scene
•••• One day
••••• One story
••••• • Permanent (?)
Price of Failure
The price of failure should be self-evident for Summoning, Binding and Warding. Those who meddle in the affairs of demons eventually get what they deserve. A creature may arrive and pretend to be under control; a warding circle might hedge against the sorcerer; a binding may simply enrage the target and even make the subject resistant to the sorcerer’s spells.Specialized Equipment
Josie keeps a cold iron key on her key ring, just in case things go poorly with her current boyfriend. In addition, she has a bag with her materials to enact her family's magic.
This allows her to act as a sorcerer for the purposes of warding and binding rituals.
Other Weapons
She also carries a light revolver on her and a knife, just in case.| Type | Damage | Range | Rate | Clip | Conceal |
|---|---|---|---|---|---|
| Revolver, light | 4 | 12 | 3 | 6 | P |
| Weapon | Difficulty | Damage/Type | Conceal |
|---|---|---|---|
| Knife | 4 | Strength +1/L | P |
Age
26
Date of Birth
June 14, 1949
Children
STATS
- Willpower 7
- Banality 6

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