Liar's Dice Game

In Game Rule Set:

  • Each player starts with 5d6 and cup ( or other option to hide their roll )
  • Each player rolls 1d6, the highest number starts
  • Starting player rolls 5d6 and looks on the numbers they rolled ( in secret ). They claim what combination they've rolled - this can be lie or truth. Any other player can call them bluffing, which forces the player to reveal what he really rolled.
  • Truth. If the player was speaking the truth and someone called him bluffing, the player who called him lying lost his bet and is out.
  • Lie. If the player was lying and someone called him bluffing, the player who lied lost his bet and is out.
  • Lie but not caught. If you lied and are not caught, you act as if you really rolled what you claim.
  • Player with highest value wins the bet / round.

Combinations.

  1. No Pair - just highest roll counts
  2. One Pair - two dice showing the same value
  3. Two Pair - two dice of one value and two dice of another value
  4. Three of a Kind - Three dice showing the same value
  5. Straight - Five dice in sequence
  6. Full House - Three dice of one value, and two dice of another value
  7. Four of a Kind - Four dice showing the same value
  8. Five of a Kind - All five dice showing the same value

Related Organizations
Related Ethnicities