The Spineweavers
The Guardians of the Motherbook
A nomadic group that travels through The Stacks, frequently dipping into other worlds for resources. Spineweavers carry an innate relationship and understanding of the Motherbook.
Civilization and Culture
Naming Traditions
Those born into the spineweavers, are born with no names referred to by only numbers. Only named during the first stitching with their Threadname. Drawn from sacred scripture, ancestors, or litanies, these names represent the soul-path of the weaver and are kept secret from outsiders. Very rarely used, these names are earmarked for sacred rites or for death.
- Aevel the Bound Page
- Serrath of the Folded Spine
- Binder Vertebral
- Cartilach of Vault IX
- Ghost of the Broken margin
- Fraystitch of the Misbound Word
Cultural Heritage
Form is Salvation
The origins of the spineweavers are traced back to the Threadmother, the first of their kind the one who stitched chaos into form. This event culminated in the Binding language, a glyphic tongue focused on form and scripture. As well as the Vertebrae litany, a collection of rules and psalms for worship.
Ancestry and Lineage
Lineage and ancestry is traced by blood and by transmission of form, often through tutelage, binding and inscription. Children referred to by their numbers are raised communally in Codecies, often extended familial clans. Codecies are where teachings, memories and history are passed down. Often histories are passed down through inscription on skin and bone, very rarily are there oral histories. One can honor their codex by wearing bone-charms, inscribing ancestral names and offering verses at rites.
Architecture
Homes, temples and halls are all formed as living texts. With a rhythm to follow and gestures to open. Some rooms bind occupants into meditative postures to facilitate thoughts and ideas. Buildings are grown and respond to glyphs painted in them. Sacred sites are common in spineweaver communities. With Vault IX being where structure and form thin, a place where unwritten thoughts, half-truths and forgotten belongings remain, not all return as they left. As well as the Hollow Lexicon being a cathedral for occupants to worship the Motherbook at.
Rites of Passage
Life is divided by the sacraments, a collection of rites that emphasis a person's life.
- The First Stitching, when a child gains their Threadname.
- The Spine Cutting, when an adolescent is inducted to the Pagebound.
- The Fraying Virgil, the rite of ordination where one must survive in Vault IX for one night. Upon return they inscribe the glyph that represents their journey.
- The Weaving, the rite before death when a life-text is read aloud and their body is made into form.
Ritual Practices
- Script Weaving: embroidering glyphs to preserve knowledge and structure
- Flesh Binding: grafting texts onto the body
- Mourning Looms: machines that weave the names of Inksaints into cloaks and relics
Taboos
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-Unstructured Expression: spontaneous music, unmetered poetry, et cetera
- Laughter without form
- Told Stories: Stories are to be stitched or inscribed
Magic
Rituals
- Binding Flesh: stitching body and soul in coherence, often used by Fleshwrights as a way to heal and soothe the soul.
- Liturigical Loom: perceiving hidden threads of fate and memory, often used as a divination tool for all spineweavers.
- Binding Canticle of the Seventh Fold: High Ritual performed by the Master Binders to seal/protect entire wings of relics from the Null Flame.
- Codex Emergence: bind spellwork and memory into a living, updating book. Often used by Whitebinders to inscribe the memory of the Inksaints
History
According to the Vertebrae litany, the first instance of magic was done by the Threadmother in binding chaos to order and form. From this binding came langauge, anattomy and time. Magic become the structure of pain, sacrifice and threadwork. After the First Binding, nine saints transcribed the world into glyphs, rituals and bodies celebrating the first instance of the spineweavers. Threads held meaning and could alter memories and stories. Each Saint was gifted with a magical prinicple and often called upon as a mentor in times of need. After the world was transcribed a schism broke out between the ordered and the unordered. Those who believed in form and order (The Spineweavers) battled the Unbinders eventually winning in the culmination of the Binding of the Tongueless King. Unbinders believed that structure limited the divine and created a creature made of failed words and loosened thread (The Tongueless King) who was sealed in Vault IX by the spineweavers. The invention of the Codex Womb bloomed magic into an autonomous form where bone and skin were grown and used as living grimoires. Even magical creatures were being made from stitched spells and prayers, until the first Textual Collapse. Where a rogue spellbook tried to rewrite a wing into non-existence. All seven Master Binders were needed to repair the wing and eliminate the spellbook. Then came the Null Flame, as entropy creeped back into the library magic coiled into even tighter structures and forms. Rituals were tighter, harsher and dangerous. Magic became volatile and essential to outrun the Null Flame.Religion
Deific Concepts
Motherbook
Many argue about the actual origins of the Motherbook. Some argue the library is an echo of her voice, doomed to repeat itself for eternity. While others argue the library is her desiccated corpse brought back to life by new ideas and knowledge. All agree that the Motherbook is the first and last book, the origin of structure itself. She is the blueprint for all who come after her, everything made is to attempt to reach a imperfect version of her.
The Null Flame
The Null Flame is the unbinding, the force to un-form and create nothing. A metaphysical fire that races through the library, most spineweavers try to counteract its flame by rebinding and repairing tomes. Forbidden by clergy, any caught with its sigil bound into skin is lost to time. The sigil is said to consume inward, eating away the soul and form on the individual.
The Threadmother
An oppressed entity, she is seen hidden behind veiled chants and visions in dreams. Often seen as a Mother crying rings of ink, holding thousands of arms out. She is said to be the first weaver, turning chaos and memory into flesh and being. Some secretive worshippers or rebellious spineweavers revere and worship her. She is said to have weave the first spine from dead stars and when the time comes she will weave the final binding closed.
Clergy | Hierarchy
- The Master Binders, the ultimate doctrinal authority. With only seven in rotation at a time they dictate laws, reconstructions, and are the living scriptures of the library.
- The Redweavers, the enforcers who enact rebindings of the Unbound, cleanse texts and fend off dis-order.
- The Whitebinders, the architects and engineers responsible for repairing and inscribing.
- The Fleshwrights, the healers and body-writers who bind scripture to flesh and convert the dead to artificats. Many take vows of suffering to further the connection with the Motherbook.
- The Pagebound, initiates and lay clergy who perform minor rites and are on the path to Fleshwrights.
- The Inksaints, those who are martyred or relics. Deceased clergy who complete the final binding.
Beliefs
Structure is Sacred
Unbound books are not knowledge but noise. Broken spines aren't tragedy, they are blasphemyForm is holy, without structure the world is meaningless. Everything must have form, to not have form is to be blasphemous. Chaos is not evil but represents the unformed/meaningless, it can be shaped and made ordered through the Motherbook. Whereas a collapse of form is the highest form of evil. To descend to the collapse of form is to be rendered to the Null Flame. To make something into a repeatable, legible, form is to elevate it to the Motherbook rendering it holy and sacred.
Body
Blood is the oldest inkThe body is equal to a manuscript of the soul. It represent who you are at a fundamental level, it can be changed, rewritten and sealed. Flesh is parchment willing to be inked and worshiped. Bones are margins and footnotes representing the whole truth. Birthmarks are divine, scars from rituals are rites of transformation. Scriptural grafting denotes those who truly believe from those who do not. The highest attuned give up names and rewrite the skin with new wisdom and scar tissue.
The library is a god
To walk the stacks is to read the face of godThe library itself is a living breathing god made up of three parts: deity, scripture, prison. It is the Motherbook made manifest every corridor, wing, and trap a homage to form. Fixing or binding empty wings, mending shelf, and repairing codices is prayer. The everchanging-ness is to keep in line with the divine grammar, to view the world through god's eyes.
The Unbound
Even ruin must be structured, even punishment must be boundThe Unbound are the dissenters, the formless. People whose identity now relys on breaking bindings, and rejecting the teachings. Some refuse to catalog new or repaired books, others unravel spells or bodies. Each are punished by rebinding them into the Motherbook, herself. The worst of all are bound with the sigil of the Null Flame.
Lifespan
200 years
Height
Medium (4-7ft)
The dust only ever settles on a spineweaver's death
Attunement
Those born into the spineweavers, worship the Motherbook, creating and cultivating a relationship with her. This relationship grants them resistance to psychic damage.
Subspecies
Grafter
Can temporarily fuse with the library granting stealth and deception.
Some develop an extra sense where they can feel vibrations through the stone of the Motherbook
Often depicted with more physical changes than others
Traits
Ability Score Increase: choose between Wisdom and Dexterity, add 2 to one and 1 to the other
Alignment: True Neutral
Size: Race
Speed: Race
Stony Shield: As a Bonus Action, allows you to fuse with the Motherbook negating incoming damage, you immediately take 6 damage. Can only be used 1/LR, ends at the beginning of your next turn.
Path-Weaver
Can feel and sense new paths and changes among the ever-shifting Motherbook.
some may ask and be granted new paths by the Motherbook
Traits
Ability Score Increase: choose between Wisdom and Dexterity, add 2 to one and 1 to the other
Alignment: True Neutral
Size: Race
Speed: Race
Threaded Life: As a Bonus Action, allows you to commune with the Motherbook and gain the dodge trait till the beginning of your next turn
Suturer
Also known and reality writers, they can repair and rewrite the books on the tome (referred to as The Index).
Traits
Ability Score Increase: choose between Wisdom and Dexterity, add 2 to one and 1 to the other
Alignment: True Neutral
Size: Race
Speed: Race
Stony Shield: As a Bonus Action, allows you to reach out and touch a tome. You and anyone touching you then get transported into that world. Can only be used 1/LR.
Inkveiner
Scribed with spells and incantations on the skin and beneath their flesh.
Traits
Ability Score Increase: choose between Wisdom and Dexterity, add 2 to one and 1 to the other
Alignment: True Neutral
Size: Race
Speed: Race
Scarred Skin: As a Bonus Action, you can cast a spell from those scribe on your skin. Choose 5 when selecting this subspecies.
Relationships
- The Silent Concord
- The Second Tongue
- Th Dustbound
- The Fractured Chorus
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