Veteran Bodyguard
In a world so fraught with danger, where creatures lurk around every corner ready to maim and destroy the unwary, the protection of a fine bodyguard is worth any asking price. To fill this need, the Steel Shield Company was created. Created by a pair of retired adventurers-turned-mercenaries, the intention of this organization was to provide accessible protection to all those who needed it, with varied prices based on the means of those who needed the service. Today the Steel Shield Company has grown to include hundreds of members across dozens of cities, and their services are sought after by thousands of travelers seeking peace of mind while on the road.
Low-Class Prices The Steel Shield Company is radically different from other mercenary outfits providing bodyguard service in that they do not seek to eventually be left with only high-class clients. Instead, the Company has stayed true to it conviction to offer affordable protection to everyone, and because of this, their reputation has grown exponentially since its founding. The cost of a bodyguard from the Steel Shield Company is based on where a traveler is going, and for what purposes- a merchant caravan asking for a bodyguard is charged a higher price than a farmer seeking to visit family in the highlands. While this idea may seem simple, since the protection offered to everyone is of high quality, people from both ends of society frequently do business with the Company over other bodyguard services.
High-Class Protection To work with the Steel Shield Company is the dream for many retired adventurers. Becoming a bodyguard with the Company guarantees good pay and good benefits, and because missions are given out indiscriminately of skill, the work can often prove to be relaxing, with little trouble to be expected on certain jobs. But becoming a bodyguard of the Company has many intense requirements, the first of which is abundant experience in the field, which is tested and proven by bringing a potential member along on an already sanctioned job, and seeing how they react. Assuming acceptance, each new member then spends a year undergoing intense training, teaching them the skills necessary to provide quality bodyguard service. This training includes teaching a member special tactics that allow them to better defend anyone they’re hired to protect, and teaching them to be uncannily aware of their surroundings so that a member can always react with almost supernatural quickness when danger is present.
Veteran Bodyguard
In a world so fraught with danger, where creatures lurk around every corner ready to maim and destroy the unwary, the protection of a fine bodyguard is worth any asking price. To fill this need, the Steel Shield Company was created. Created by a pair of retired adventurers-turned-mercenaries, the intention of this organization was to provide accessible protection to all those who needed it, with varied prices based on the means of those who needed the service. Today the Steel Shield Company has grown to include hundreds of members across dozens of cities, and their services are sought after by thousands of travelers seeking peace of mind while on the road.
Armor Class | 19 (half-plate) | ||
---|---|---|---|
Hit Points | 15d8+45 | ||
Speed | 30 ft. | ||
Strength | 18 (+4) | ||
Dexterity | 14 (+2) | ||
Constitution | 16 (+3) | ||
Intelligence | 10 (+0) | ||
Wisdom | 14 (+1) | ||
Charisma | 10 (+0) | ||
Saving Throws | Strength d20+8 | ||
Skills | Athletics d20+8 | Perception d20+5 | |
Condition Immunities | Weak-Kneed | Drunk | |
Senses | Passive Perception 15 | ||
Languages | Common | ||
Challenge | 10 (5900 XP) | ||
Special 1 | Impassive | The bodyguard has an advantage on saving throws made to resist becoming charmed or frightened | |
Special 2 | Reactive | The bodyguard can take up to three reactions in a round | |
Special 3 | Sentinel | When the bodyguard hits a creature with an opportunity attack, | the target's speed is reduced to 0. |
If a creature makes an attack against an ally of the bodyguard that is | within 5 ft. of the bodyguard, the bodyguard can use its reaction | to make a single melee weapon attack against the attacking creature | |
Action 1 | Multiattack | The bodyguard makes three attacks with either its longsword or its shortbow | |
Action 2 | Longsword | Melee Weapon Attack | d20+8 to hit |
Reach 5 ft., on target | Hit 1d8+4 slashing damage | ||
Action 3 | Shortbow | Ranged Weapon Attack | d20+6 to hit |
Range 80/320, one target | Hit 1d6+2 piercing damage | ||
Reaction 1 | Assistance | Whenever a creature within 5 feet of the bodyguard makes | a strength or dexterity saving throw, |
the bodyguard can use its reaction to grant the target advantage on the saving throw. | To do so, the bodyguard must be able to see | the source of the effect causing the saving throw | |
Reaction 2 | Protection | When a creature within 5 feet of the bodyguard that it can see would be hit by a melee attack, | the bodyguard can use its reaction to add 4 to the AC of the target. |
To do so, the bodyguard must be able to see | the attacker and be wielding a melee weapon |
Remove these ads. Join the Worldbuilders Guild
Comments