Unsummon
With a word and a wave, you banish a creature which has been summoned from another plane of existence. Choose a creature within range that has been summoned as the result of magic since the end of your last turn. The creature which summoned the target must succeed on a Charisma saving throw, or the target is immediately returned to its home plane. This spell does not affect creatures that arrive on a plane as a result of their own magic.
Unsummon
1st Level | Conjuration | |||||
Casting Time | 1 Action | |||||
Range | 60 feet | |||||
Components | Vocal | Somatic | ||||
Duration | Instantaneous | |||||
Classes | Cleric | Druid | Ranger | Paladin | Warlock | Wizard |
Effect
Choose a creature within range that has been summoned as the result of magic since the end of your last turn. The creature which summoned the target must succeed on a Charisma saving throw, or the target is immediately returned to its home plane.
Side/Secondary Effects
This spell does not affect creatures that arrive on a plane as a result of their own magic.
Manifestation
With a word and a wave, you banish a creature which has been summoned from another plane of existence.
Source
Class | Source |
Cleric | Deity |
Druid | Learned |
Ranger | Learned |
Paladin | Deity |
Warlock | Patron |
Wizard | Added to spell repertoire each morning |
Related School
Conjuration
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
60 feet
Level
1st
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