Twiddle
Choose a creature within range. If the creature is hostile, they must succeed on a Wisdom saving throw, or become unable to take a bonus action on their next turn. If the creature is not hostile, you instead grant them an additional bonus action on their next turn.
Twiddle
1st Level | Enchantment | |||
Casting Time | 1 Bonus Action | |||
Range | 30 feet | |||
Components | Vocal | Somatic | ||
Duration | Instantaneous | |||
Classes | Bard | Cleric | Ranger | Paladin |
Effect
If the creature is hostile, they must succeed on a Wisdom saving throw, or become unable to take a bonus action on their next turn.
Side/Secondary Effects
If the creature is not hostile, you instead grant them an additional bonus action on their next turn.
Source
Class | Source |
Bard | Learned |
Cleric | Deity |
Ranger | Learned |
Paladin | Deity |
Related School
Enchantment
Effect Duration
Instantaneous
Effect Casting Time
1 Bonus Action
Range
30 feet
Level
1st
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