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Twiddle

Choose a creature within range. If the creature is hostile, they must succeed on a Wisdom saving throw, or become unable to take a bonus action on their next turn. If the creature is not hostile, you instead grant them an additional bonus action on their next turn.  
1st Level Enchantment
Casting Time 1 Bonus Action
Range 30 feet
Components Vocal Somatic
Duration Instantaneous
Classes Bard Cleric Ranger Paladin
  Twiddle

Effect

If the creature is hostile, they must succeed on a Wisdom saving throw, or become unable to take a bonus action on their next turn.

Side/Secondary Effects

If the creature is not hostile, you instead grant them an additional bonus action on their next turn.

Source

Class Source
Bard Learned
Cleric Deity
Ranger Learned
Paladin Deity
Related School
Enchantment
Effect Duration
Instantaneous
Effect Casting Time
1 Bonus Action
Range
30 feet
Level
1st

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