Tsunami
You draw forth the power of the oceans from the conch shell, turning the shell on its side and holding both points. Water spills forth with intense pressure, swirling and gathering around you before rising up and crashing down, overwhelming all standing before you. When you cast this spell, each creature in a 10 foot cone must succeed on a Strength saving throw, taking 8d6 bludgeoning damage on a failed save, or taking half damage on a success. Afterwards, each creature in a 30-foot wide and 40-foot long area in front of you must make a Constitution saving throw. On a failed save, these creatures take 16d6 bludgeoning damage and are knocked prone, taking half damage and not falling prone on a success. Any ground within the area of the rectangle becomes difficult terrain if it is not made of stone or a similar hard, nonporous material, as water seeps into the ground, turning it to mush and making it difficult to move. Creatures with a swim speed ignore difficult terrain created by this spell.
Tsunami
8th Level | Conjuration | |||
Casting Time | 1 Action | |||
Range | Self | |||
Components | Vocal | Somatic | Material (a conch seashell) | |
Duration | Instantaneous | |||
Classes | Cleric | Druid | Sorcerer | Wizard |
Effect
When you cast this spell, each creature in a 10 foot cone must succeed on a Strength saving throw, taking 8d6 bludgeoning damage on a failed save, or taking half damage on a success. Afterwards, each creature in a 30-foot wide and 40-foot long area in front of you must make a Constitution saving throw. On a failed save, these creatures take 16d6 bludgeoning damage and are knocked prone, taking half damage and not falling prone on a success.
Side/Secondary Effects
Any ground within the area of the rectangle becomes difficult terrain if it is not made of stone or a similar hard, nonporous material, as water seeps into the ground, turning it to mush and making it difficult to move. Creatures with a swim speed ignore difficult terrain created by this spell.
Manifestation
You draw forth the power of the oceans from the conch shell, turning the shell on its side and holding both points. Water spills forth with intense pressure, swirling and gathering around you before rising up and crashing down, overwhelming all standing before you.
Source
Class | Source |
Cleric | Deity |
Druid | Learned |
Sorcerer | Innate/Bloodline |
Wizard | Added to spell repertoire each morning |
Material Components
a conch seashell
Related School
Conjuration
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
Self
Level
8th
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