BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Tsunami

You draw forth the power of the oceans from the conch shell, turning the shell on its side and holding both points. Water spills forth with intense pressure, swirling and gathering around you before rising up and crashing down, overwhelming all standing before you. When you cast this spell, each creature in a 10 foot cone must succeed on a Strength saving throw, taking 8d6 bludgeoning damage on a failed save, or taking half damage on a success. Afterwards, each creature in a 30-foot wide and 40-foot long area in front of you must make a Constitution saving throw. On a failed save, these creatures take 16d6 bludgeoning damage and are knocked prone, taking half damage and not falling prone on a success. Any ground within the area of the rectangle becomes difficult terrain if it is not made of stone or a similar hard, nonporous material, as water seeps into the ground, turning it to mush and making it difficult to move. Creatures with a swim speed ignore difficult terrain created by this spell.  
8th Level Conjuration
Casting Time 1 Action
Range Self
Components Vocal Somatic Material (a conch seashell)
Duration Instantaneous
Classes Cleric Druid Sorcerer Wizard
  Tsunami

Effect

When you cast this spell, each creature in a 10 foot cone must succeed on a Strength saving throw, taking 8d6 bludgeoning damage on a failed save, or taking half damage on a success. Afterwards, each creature in a 30-foot wide and 40-foot long area in front of you must make a Constitution saving throw. On a failed save, these creatures take 16d6 bludgeoning damage and are knocked prone, taking half damage and not falling prone on a success.

Side/Secondary Effects

Any ground within the area of the rectangle becomes difficult terrain if it is not made of stone or a similar hard, nonporous material, as water seeps into the ground, turning it to mush and making it difficult to move. Creatures with a swim speed ignore difficult terrain created by this spell.

Manifestation

You draw forth the power of the oceans from the conch shell, turning the shell on its side and holding both points. Water spills forth with intense pressure, swirling and gathering around you before rising up and crashing down, overwhelming all standing before you.

Source

Class Source
Cleric Deity
Druid Learned
Sorcerer Innate/Bloodline
Wizard Added to spell repertoire each morning
Material Components
a conch seashell
Related School
Conjuration
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
Self
Level
8th

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!