Sleight of Mind
You draw upon the chaos of Limbo to alter the world around you. You may cast this spell using your reaction when a creature within range makes an attack or casts a spell which deals damage. As you cast this spell, you change the damage type of the attack or spell to any other damage type. For example, you could change the damage type of a fireball spell from fire damage to cold damage, or cause a blade to deal psychic damage instead of piercing damage. The effects of this spell are visible to all creatures. The fireball would instead create a burst of snow and ice, and the blade would suddenly seem to turn ethereal and back again.
Sleight of Mind
2nd Level | Abjuration | |||||
Casting Time | 1 Reaction | |||||
Range | 30 feet | |||||
Components | Somatic | Material (a multicolor piece of rope) | ||||
Duration | Instantaneous | |||||
Classes | Bard | Cleric | Druid | Sorcerer | Warlock | Wizard |
Effect
As you cast this spell, you change the damage type of the attack or spell to any other damage type. For example, you could change the damage type of a fireball spell from fire damage to cold damage, or cause a blade to deal psychic damage instead of piercing damage. The effects of this spell are visible to all creatures. The fireball would instead create a burst of snow and ice, and the blade would suddenly seem to turn ethereal and back again.
Manifestation
You draw upon the chaos of Limbo to alter the world around you.
Source
Class | Source |
Bard | Learned |
Cleric | Deity |
Druid | Learned |
Sorcerer | Innate/Bloodline |
Warlock | Patron |
Wizard | Added to spell repertoire each morning |
Material Components
a multicolor piece of rope
Related School
Abjuration
Effect Duration
Instantaneous
Effect Casting Time
1 Reaction
Range
30 feet
Level
2nd
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