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Silvers

From cracks and crevasses, they pour, and unbroken swarm, a mass of claws and tentacles marked only by their distinctive beaked had. To anything but themselves, silvers are a nightmare come to life, an enemy that can think and be everywhere at once, and which gets exponentially stronger as its numbers grow.   Enhanced Evolution The origin of silvers is not well-studied, and while some theories exist, no one knows exactly where the creatures originated from. Over time they have spread from place to place and world to world, spurred on by their own desire to expand or sometimes even brought by others in a misguided attempt to use the silvers as a living weapon.   No matter where they arrive though, the silvers are quick to spread, due to their excellent ability to adapt and survive in any environment. Given time, a silver can even turn the disadvantage of a place into a source of strength. Time and again they have been thought extinct, wiped out by one catastrophe or disaster after another, but each time they reappear. Sometimes it takes decades, sometimes centuries, but they always return. And they always return stronger than before.  

Talon Sliver

From cracks and crevasses, they pour, and unbroken swarm, a mass of claws and tentacles marked only by their distinctive beaked had. To anything but themselves, silvers are a nightmare come to life, an enemy that can think and be everywhere at once, and which gets exponentially stronger as its numbers grow.


Armor Class13 (natural armor)
Hit Points 10d8+10
Speed30 ft.
Strength12 (+1)
Dexterity14 (+2)
Constitution13 (+1)
Intelligence4 (-3)
Wisdom14 (+2)
Charisma7 (-2)
SkillsPerception +4
SensesBlindsight 60 ft.Passive Perception 14
Languages---
Challenge2 (450 XP)
Special 1First StrikeThis silver and all other silvers within 1 mile of it havean advantage on the first attack roll it makes on each of its turns.
In addition, all silvers within 1 mile of this silver gainan additional 5 feet of reach on all melee attacks
Special 2This silver can telepathically communicate with any other silver within 1 mile of it
Action 1MultiattackThe silver makes to claw attacks
Action 2ClawMelee Weapon Attack d20+4 to hit
Reach 10 ft., one targetHit 1d8+2 slashing damage
 

Winged Silver

From cracks and crevasses, they pour, and unbroken swarm, a mass of claws and tentacles marked only by their distinctive beaked had. To anything but themselves, silvers are a nightmare come to life, an enemy that can think and be everywhere at once, and which gets exponentially stronger as its numbers grow.


Armor Class13 (natural armor)
Hit Points 6d8+6
Speed30 ft.Fly 30 ft.
Strength12 (+1)
Dexterity16 (+3)
Constitution13 (+1)
Intelligence4 (-3)
Wisdom14 (+2)
Charisma7 (-3)
SkillsPerception d20+4
SensesBlindsight 60 ft.Passive Perception 14
Languages---
Challenge2 (450 XP)
Special 1Silver FlightAll silvers within 1 mile of this silver grow wings and gain a fly speed of 30 ft.
Special 2HivemindThe silver can telepathically communicate with any other silver within 1 mile of it
Action 1MultiattackThe silver makes two claw attacks
Action 2ClawMelee Weapon Attack d20+4 to hit
Reach 5 ft. one targetHit 1d6+2 slashing damage
 

Muscle Sliver

From cracks and crevasses, they pour, and unbroken swarm, a mass of claws and tentacles marked only by their distinctive beaked had. To anything but themselves, silvers are a nightmare come to life, an enemy that can think and be everywhere at once, and which gets exponentially stronger as its numbers grow.


Armor Class113 (natural armor)
Hit Points 10d8+10
Speed30 ft.
Strength14 (+2)
Dexterity13 (+1)
Constitution13 (+1)
Intelligence4 (-3)
Wisdom14 (+2)
Charisma17 (+2)
SkillsAthletics +4
SensesBlindsight 60 ft.Passive Perception 12
Languages---
Challenge2 (450 XP)
Special 1MuscularAll silvers within 1 mile of this silver get a +1 bonus to all melee weapon attacks and damage rolls
Special 2HivemindThe silver can telepathically communicate with any other silver within 1 mile of it
Action 1MultiatackThe silver makes to claw attacks
Action 2ClawMelee Weapon Attack d20+4 to hit
Reach 5 ft., one targetHit 1d8+2 slashing damage

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