Shivan Dragon
On the island continent of Shiv, there is a legend about the creation of the continent, and the birth of the three races which inhabit it. In this legend, it is said the first of the dragons of Shiv were born from the air, and have ruled it ever since. On this point, the Shivan dragons would be inclined to agree. Believing that they have a divine right to rule the air above the land of Shiv, and preferably the air above all lands, the Shivan dragons are powerful and haughty creatures, capable of being terribly fearsome. But in rare times, when the dragons come under the sway of a charismatic and capable leader, they turn into the greatest defenders of Shivan freedom and independence.
Of the Fire The Shivan dragons are known to come in a variety of colors, representative of the same varied breeds of dragon to be found in other lands. But unlike these other dragons, most Shivan dragons can only unleash gouts of fire from their maws, rather than calling upon other elements. Unlike the common red dragon, which requires a short time between breaths to blast fire at its enemies, the Shivan dragon is capable of unleashing its flames far more frequently. The bites of the Shivan dragon come from a mouth filled with both razor-sharp teeth and blasting heat, and they are even capable of launching balls of fire at large ranges with pinpoint accuracy.
Of the Air The belief of Shivan dragons in their dominance over the skies is fairly well-founded, as few creatures as populous of the dragons of Shiv are capable of such acrobatic displays. The shape of a Shivan dragons wings allows it to fly at higher speeds than most other dragons, while the structure of their muscles allows them to keep gliding for hours on end, meaning few other airborne creatures are capable of escaping the pursuit of a Shivan dragon. While many have looked with envy on these displays of aerial power, and more have come up with the clever idea of taming a Shivan dragon as a mount, rare is the Shivan dragon that would deign to help a lesser race, and rarer is the one that would ever carry a lesser race on its back. For many Shivan dragons, a quick death would be preferable to such an action of servitude.
Lords of Shiv For the Shivan dragons, a core part of their mythology is the existence of five primal dragons, said to be the origin of all other Shivan dragons. Though the primal dragons died many centuries ago, the legends of the Shivan dragons state that the primal dragons are reborn after they die. These reborn primal dragons are supposedly destined to rule over all other Shivan dragons, leading them into an era of great prosperity. Because of this, the dragon lords of Shiv, the largest and most powerful dragons, often try to claim themselves as being one of these reincarnations, in the hope the claim will give them legitimacy in their rule. Such stories are rarely ever found to be based on truth, and are almost impossible to verify unless all of the reincarnated primal dragons are brought together, but few who decide to serve the dragon lords ever care otherwise.
Shivan Dragon
On the island continent of Shiv, there is a legend about the creation of the continent, and the birth of the three races which inhabit it. In this legend, it is said the first of the dragons of Shiv were born from the air, and have ruled it ever since. On this point, the Shivan dragons would be inclined to agree. Believing that they have a divine right to rule the air above the land of Shiv, and preferably the air above all lands, the Shivan dragons are powerful and haughty creatures, capable of being terribly fearsome. But in rare times, when the dragons come under the sway of a charismatic and capable leader, they turn into the greatest defenders of Shivan freedom and independence.
Armor Class | 17 (natural armor) | ||
---|---|---|---|
Hit Points | 16d10+96 | ||
Speed | 40 ft. | Fly 80 ft. | |
Strength | 20 (+5) | ||
Dexterity | 10 (+0) | ||
Constitution | 22 (+6) | ||
Intelligence | 10 (+0) | ||
Wisdom | 12 (+1) | ||
Charisma | 14 (+2) | ||
Saving Throws | Dexterity d20+4 | Wisdom d20+5 | Charisma d20+6 |
Skills | Athletics d20+9 | Perception d20+6 | |
Damage Immunities | Fire | ||
Senses | Darkvision 120 ft. | Passive Perception 16 | |
Languages | Common | Draconic | |
Challenge | 12 (8400 XP) | ||
Special | Legendary Resistance (2/Day | If the dragon fails a saving throw, | it can choose to succeed instead |
Action 1 | Multiattack | The dragon makes three attacks: | one with its bite and two with its claws |
Action 2 | Bite | Melee Weapon Attack | d20+9 to hit |
Reach 10 ft., one target | Hit 2d10+5 piercing damage | plus 3d6 fire damage | |
Action 3 | Claw | Melee Weapon Attack | d20+9 to hit |
Reach 5 ft., one target | Hit 2d8+5 slashing damage | ||
Action 4 | Fire Breath (Recharge 4-6) | The dragon exhales fire in a 60-foot cone. | Each creature in that area must make a DC 17 Dexterity saving throw, |
taking 14d6 fire damage on a failed save, | or half as much on a success | ||
Legendary Actions | The dragon can take 3 legendary actions, | choosing from the options below. | Only one legendary action option can be used at a time |
and only at the end of another creature's turn. | The dragon regains spent legendary actions at the start of its turn | ||
Legendary Action 1 | Detect | The dragon makes a Wisdom (Perception) check | |
Legendary Action 2 | Magmatic Blast (Costs 2 Actions) | The dragon launches a ball of fiery magma at a point it can see within 60 feet. | Each creature in a 20-foot radius centered on the chosen point |
must make a DC 15 Dexterity saving throw, | taking 6d6 fire damage on a failed save, or half as much on a success |
Remove these ads. Join the Worldbuilders Guild
Comments