Scale Up
This spell transforms a willing creature that you can see within range into a new form. The spell has no effect on a shapechanger or a creature with 0 hit points. The transformation lasts until the start of your next turn, or until the target drops to 0 hit points or dies. The new form can be any beast or monstrosity whose challenge rating is equal to or less than ½ the target’s CR (or the target’s level if it doesn’t have a challenge rating). The target’s game statistics are replaced by the statistics of the chosen beast or monstrosity, except that it retains its mental ability scores, alignment, and personality. The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn’t reduce the creature’s normal form to 0 hit points, it isn’t knocked unconscious. The creature is limited in the actions it can perform by the nature of its new form, and it may not be able to speak, cast spells, or take any other action that requires hands or speech. The target’s gear melds into the new form. The creature can’t activate, use, wield, or otherwise benefit from any of its equipment.
Overload When you cast this spell using a spell slot of 6th level or higher, you can instead target any number of willing creatures that you can see within range.
Scale Up
2nd Level | Transmutation | |||
Casting Time | 1 action | |||
Range | 60 feet | |||
Components | Vocal | Somatic | Material (a bit of shed snakeskin) | |
Duration | 1 round | |||
Classes | Bard | Druid | Sorcerer | Wizard |
Effect
This spell transforms a willing creature that you can see within range into a new form. The spell has no effect on a shapechanger or a creature with 0 hit points. The transformation lasts until the start of your next turn, or until the target drops to 0 hit points or dies. The new form can be any beast or monstrosity whose challenge rating is equal to or less than ½ the target’s CR (or the target’s level if it doesn’t have a challenge rating).
Side/Secondary Effects
When you cast this spell using a spell slot of 6th level or higher, you can instead target any number of willing creatures that you can see within range.
Source
Class | Source |
Bard | Learned |
Druid | Learned |
Sorcerer | Innate/Bloodline |
Wizard | Added to spell repertoire each morning |
Material Components
a bit of shed snakeskin
Related School
Transmutation
Effect Duration
1 round
Effect Casting Time
1 action
Range
60 feet
Level
2nd
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