Reverse Damage
You may cast this spell using your reaction when you are attacked by a creature you can see. Casting this spell prevents all damage that would be done to you by the attack, and causes you to gain a number of temporary hit points equal to half the damage that would have been dealt.
At Higher Levels When you cast this spell using a spell slot of 8th level, you instead gain a number of temporary hit points equal to the total amount of damage that would be dealt to you.
Reverse Damage
6th Level | Evocation | |
Casting Time | 1 Reaction | |
Range | Self | |
Components | Vocal | |
Duration | Instantaneous | |
Classes | Cleric | Sorcerer |
Effect
Casting this spell prevents all damage that would be done to you by the attack, and causes you to gain a number of temporary hit points equal to half the damage that would have been dealt.
Side/Secondary Effects
When you cast this spell using a spell slot of 8th level, you instead gain a number of temporary hit points equal to the total amount of damage that would be dealt to you.
Source
Class | Source |
Cleric | Deity |
Sorcerer | Innate/Bloodline |
Related School
Evocation
Effect Duration
Instantaneous
Effect Casting Time
1 Reaction
Range
Self
Level
6th
Remove these ads. Join the Worldbuilders Guild
Comments