Razia, Boros Archangel
Razia was the parun and leader of the Boros Legion on Ravnica. "Razia has been the heart and soul of the Boros guild since the signing of the guildpact. She is more like a demi-god to the army than a military leader, inspiring greatness and giving hope, meaning, and destiny to her Boros devout. Just to keep the black-hearted honest, she does, on occasion, rip the battlefield with holy fire". It is said that all of the Boros angels were created as images of her, and are thus physically identical; however, it may be such that all other Boros angels are similar, not precisely the same.
Razia, Boros Archangel
Razia was the parun and leader of the Boros Legion on Ravnica. "Razia has been the heart and soul of the Boros guild since the signing of the guildpact.
Armor Class | 18 | ||
---|---|---|---|
Hit Points | 30d8+210 | ||
Speed | 30 ft. | Fly 100 ft. | |
Strength | 30 (+10) | ||
Dexterity | 18 (+4) | ||
Constitution | 24 (+7) | ||
Intelligence | 18 (+4) | ||
Wisdom | 22 (+6) | ||
Charisma | 30 (+10) | ||
Saves | Intelligence d20+10 | Wisdom d20+12 | Charisma d20+16 |
Skills | Intimidation d20+16 | Perception d20+12 | Persuasion d20+16 |
Damage Resistances | Radiant | ||
Damage Immunities | Necrotic | Poison | Bludgeoning |
Piercing | Slashing from nonmagical attacks | ||
Condition Immunities | Charmed | Exhaustion | Frightened |
Poisoned | |||
Senses | Truesight 120 ft. | Passive Perception 22 | |
Languages | All | Telepathy 120 ft. | |
Challenge | 20 (24500 XP) | ||
Special 1 | Angelic Weapons | Razia's weapon attacks are magical. | When Razia hits with any weapon, |
the weapon deals an extra 8d8 fire damage | (included in the attack.) | ||
Special 2 | Divine Awareness | Razia knows if she hears a lie | |
Special 3 | Haste | Razia has an advantage on initiative rolls | and does not provoke opportunity attacks |
when she leaves a creature's reach | |||
Special 4 | Keen Sight | Razia has an advantage on Wisdom | (Perception) checks that rely on sight |
Special 5 | Magic Resistance | Razia has an advantage on saving throws | against spells and other magical effects |
Special 6 | Reactive | Razia can take one reaction on every turn | |
Action 1 | Multiattack | Razia makes three longsword attacks | |
Action 2 | Longsword | Melee Weapon Attack | d20+16 to hit |
Reach 5 t., one target | Hit 2d6+10 slashing damage | or 2d8+10 slashing damage if wielded with two hands, | plus 8d8 fire damage, |
and the target must succeed on a DC 24 Wisdom saving throw | or become frightened for 1 minute. | A frightened creature can repeat the saving throw | at the end of each of its turns, |
ending the effect on itself on a success. | If a creature's saving throw is successful or the effect ends for it, | the creature is immune to this effect for the next hour | |
Reactions | Deflect Missiles | When Razia or a creature within 30 ft. of her would be hit | by a ranged weapon attack, |
Razia can use her reaction to reduce the damage 2d10+10 . | If this would reduce the damage to 0, | Razia can instead direct the attack at another creature she can see within 30 ft., | making a ranged weapon attack against the target. |
If the attack hits, it deals an additional 8d8 fire damage | |||
Legendary Actions | Razia, Boros Archangel can take 3 legendary actions, | choosing from the options below. | Only one legendary action option can be used at a time |
and only at the end of another creature's turn. | Razia regains spent legendary | actions at the start of her turn | |
Legendary Action 1 | Longsword | Razia makes an attack with her longsword | |
Legendary Action 2 | Blinding Flames (Cost 2 Actions) | Razia raises her weapon above her head, | and the flames licking its edge brighten to an unbearable level. |
Each creature within 60 ft. of Razia that can see her | must succeed on a DC 24 Constitution saving throw | or be blinded for 1 minute. | A creature can repeat the saving throw at the end of each of its turns, |
ending the effect on itself on a success. | Fiends and undead have a disadvantage on this saving throw. | Unless surprised, a creature can avert its eyes to avoid the saving throw. | If the creature does so, |
it can't see Razia until the start of its next turn | |||
Legendary Action 3 | Searing Burst (Cost 3 Actions) | Razia emits magical, divine energy, | forcing each creature of her choice in a 20-foot radius to make |
a DC 24 Dexterity saving throw, | taking 6d6 fire damage | plus 6d6 radiant damage on a failed save, | or half as much damage on a successful one. |
Fiends and undead take twice as much damage from this ability. | Until the start of Razia's next turn, | all ranged attacks made against Razia | or creatures with 20 ft. of her have a disadvantage |
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