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Psychic Venom

When you cast this spell, choose a creature within range that you can see. The target must make a Wisdom saving throw. On a failed save, for the duration of the spell, the creature takes 1d10 psychic damage whenever they take an action.  
2nd Level Enchantment
Casting Time 1 Action
Range 30 feet
Components Vocal Somatic Material (the fang of a snake)
Duration Concentration, up to 1 min.
Classes Sorcerer Wizard
  Psychic Venom

Effect

On a failed save, for the duration of the spell, the creature takes 1d10 psychic damage whenever they take an action.

Source

Class Source
Sorcerer Innate/Bloodline
Wizard  Added to spell repertoire each morning
Material Components
the fang of a snake
Related School
Enchantment
Effect Duration
Concentration, up to 1 min.
Effect Casting Time
1 Action
Range
30 feet
Level
2nd

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