Psychic Venom
When you cast this spell, choose a creature within range that you can see. The target must make a Wisdom saving throw. On a failed save, for the duration of the spell, the creature takes 1d10 psychic damage whenever they take an action.
Psychic Venom
2nd Level | Enchantment | ||
Casting Time | 1 Action | ||
Range | 30 feet | ||
Components | Vocal | Somatic | Material (the fang of a snake) |
Duration | Concentration, up to 1 min. | ||
Classes | Sorcerer | Wizard |
Effect
On a failed save, for the duration of the spell, the creature takes 1d10 psychic damage whenever they take an action.
Source
Class | Source |
Sorcerer | Innate/Bloodline |
Wizard | Added to spell repertoire each morning |
Material Components
the fang of a snake
Related School
Enchantment
Effect Duration
Concentration, up to 1 min.
Effect Casting Time
1 Action
Range
30 feet
Level
2nd
Remove these ads. Join the Worldbuilders Guild
Comments