Pierce the Sky
You touch a ranged weapon or a single piece of ammunition. The next time before the end of your next turn that a creature makes a ranged attack roll with the weapon or ammunition, the range of the attack is doubled and it deals an additional 2d10 damage on a hit. If the target of the attack is a flying creature, the attack instead deals an additional 4d10 damage and the target must succeed on a Dexterity saving throw or immediately fall prone.
At Higher Levels When you cast this spell using a spell slot of 3rd level or higher, the additional damage increases by 1d10 for each slot level above 2nd.
Pierce the Sky
2nd Level | Transmutation | |||
Casting Time | 1 bonus action | |||
Range | Touch | |||
Components | Somatic | Material (a feather at least 6 inches long) | ||
Duration | 1 round | |||
Classes | Druid | Paladin | Ranger | Wizard |
Effect
The next time before the end of your next turn that a creature makes a ranged attack roll with the weapon or ammunition, the range of the attack is doubled and it deals an additional 2d10 damage on a hit.
Side/Secondary Effects
If the target of the attack is a flying creature, the attack instead deals an additional 4d10 damage and the target must succeed on a Dexterity saving throw or immediately fall prone.
Source
Class | Source |
Druid | Learned |
Paladin | Deity |
Ranger | Learned |
Wizard | Added to spell repertoire each morning |
Gestures & Ritual
You touch a ranged weapon or a single piece of ammunition.
Related School
Transmutation
Effect Duration
1 round
Effect Casting Time
1 bonus action
Range
Touch
Level
2nd
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