Natural Selection
Choose any creature within range. That creature must make a Charisma saving throw. On a failed save, you may rearrange that creature’s position in the initiative order in any way you choose.
Natural Selection
2nd Level | Enchantment | |||
Casting Time | 1 Action | |||
Range | 60 feet | |||
Components | Vocal | Somatic | ||
Duration | Instantaneous | |||
Classes | Bard | Druid | Ranger | Sorcerer |
Effect
On a failed save, you may rearrange that creature’s position in the initiative order in any way you choose.
Source
Class | Source |
Bard | Learned |
Druid | Learned |
Ranger | Learned |
Sorcerer | Innate/Bloodline |
Related School
Enchantment
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
60 feet
Level
2nd
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