Natural Selection
Choose any creature within range. That creature must make a Charisma saving throw. On a failed save, you may rearrange that creature’s position in the initiative order in any way you choose.
Natural Selection
| 2nd Level | Enchantment | |||
| Casting Time | 1 Action | |||
| Range | 60 feet | |||
| Components | Vocal | Somatic | ||
| Duration | Instantaneous | |||
| Classes | Bard | Druid | Ranger | Sorcerer |
Effect
On a failed save, you may rearrange that creature’s position in the initiative order in any way you choose.
Source
| Class | Source |
| Bard | Learned |
| Druid | Learned |
| Ranger | Learned |
| Sorcerer | Innate/Bloodline |
Related School
Enchantment
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
60 feet
Level
2nd
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