Naru Meha, Master Wizard
Naru Meha is a human wizard from Dominaria. As the Master Wizard of Tolaria West, Naru Meha prioritizes not only the education of her students but their safety. Though she hails from the volcanic land of Bogardan and traces her ancestry back to the famous pyromancer Kolo Meha, there is little of Bogardan's fiery nature in her demeanor, most of the time.
Naru Meha, Master Wizard
As the Master Wizard of Tolaria West, Naru Meha prioritizes not only the education of her students but their safety.
Armor Class | 12 | 15 with mage armor | |
---|---|---|---|
Hit Points | 20d8+40 | ||
Speed | 30 ft. | ||
Strength | 10 (+0) | ||
Dexterity | 14 (+2) | ||
Constitution | 15 (+2) | ||
Intelligence | 20 (+5) | ||
Wisdom | 13 (+1) | ||
Charisma | 17 (+3) | ||
Saving Throws | Wisdom d20+6 | Charisma d20+8 | |
Skills | Arcana d20+15 | Investigation d20+10 | Insight d20+6 |
Damage Resistances | Damage from spells | ||
Senses | Passive Perception 11 | ||
Languages | Bogardanese | Common | Draconic |
Plus any three others | |||
Challenge | 14 (11,500 XP) | ||
Special 1 | Inspiring Teacher | Allied creatures within 30 feet of the Naru Meha | that can see and hear her gain a +1 bonus |
to their spell save DC and spell attack rolls | |||
Special 2 | Legendary Resistance (2/day) | If Naru Meha fails a saving throw | she can choose to succeed instead |
Special 3 | Magic Resistance | Naru Meha has an advantage on saving throws | against spells and other magical effects |
Special 4 | Sneak Attack (1/turn) | Naru Meha deals an extra 7d6 damage | when she hits a target with a weapon attack |
and has an advantage on the attack roll, | or when the target is within 5 feet of an ally of | Naru Meha that isn't incapacitated and Naru Meha doesn't | have disadvantage on the attack roll |
Special 5 | Spellcasting | Naru Meha is a 20th-level spellcaster. | Her spellcasting ability is Intelligence |
(spell save DC 18). | She has the following wizard spells prepared: | ||
Spells 1 | Cantrips (at will) | Blade Ward | Gust |
Mage Hand | Message | Thunderclap | |
Spells 2 | 1st level (4 slots) | Absorb Elements | Mage Armor |
Magic Missile | Shield | Thunderclap | |
Spells 3 | 2nd level (3 slots) | Blur | Gust of Wind |
Levitate | Shatter | ||
Spells 4 | 3rd level (3 slots) | Counterspell | Fly |
Thunder Step | |||
Spells 5 | 4th level (3 slots) | Dimension Door | Resilient Sphere |
Storm Sphere | |||
Spells 6 | 5th level (3 slots) | Bigby's Hand | Control Winds |
Far Step | |||
Spells 7 | 6th level (2 slots) | Investiture of Wind | Scatter |
Spells 8 | 7th level (2 slots) | Reverse Gravity | Whirlwind |
Spells 9 | 8th level (1 slot) | Antimagic Field | Power Word Stun |
Spells 10 | 9th level (1 slot) | Invulnerability | Prismatic Wall |
Action | Force Palm | Melee Spell Attack | d20+10 |
Reach 5ft., one target | Hit 2d8+5 force damage, | and the target must succeed on a | DC 20 Strength saving throw or be pushed 10 feet away |
from Naru Meha and be knocked prone | |||
Reaction 1 | Ambush | Whenever a creature enters a space within 5 feet of the Naru Merha, | she can use her reaction to make a single melee spell attack against that creature |
Reaction 2 | Spell Reflection | When Naru Meha becomes the target of a magic missile spell, | a line spell, or a spell of 1st level or higher |
that requires a ranged attack roll, | she can use her reaction to reflect the spell back at the caster | by expending a spell slot of the same level or higher, | turning the caster into the target |
Legendary Actions | Naru Meha, Master Wizard can take 3 legendary actions, | choosing from the options below. | Only one legendary action option can be used at a time |
and only at the end of another creature's turn. | Naru Meha regains spent legendary | actions at the start of her turn | |
Legendary Action 1 | Force Palm | Naru Meha makes a single force palm attack | |
Legendary Action 2 | Move | Naru Meha moves up to her speed | |
Legendary Action 3 | Cast a Spell (Costs 2 Actions) | Naru Meha casts a spell from her list of prepared spells, | expending a spell slot as normal |
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