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Kormus Bell

A finely decorated bell, but whose jewels are nothing more than cheap glass. As an action, you may ring the bell. When you do so, your choice of a water elemental or earth elemental appears in a randomly chosen empty space within 10 feet of you. This elemental is friendly to you and your allies, and follows your orders. The elemental acts on your turn, and you may use a bonus action to command it. When you ring the bell, roll 1d20 + the number of elementals you’ve summoned with the bell since last dawn. If the result is 11 or higher, the glass jewels on the bell shatter, and it’s magic fades. You may have any number of elementals summoned at one time.

Mechanics & Inner Workings

When you ring the bell, roll 1d20 + the number of elementals you’ve summoned with the bell since last dawn. If the result is 11 or higher, the glass jewels on the bell shatter, and it’s magic fades.

Significance

As an action, you may ring the bell. When you do so, your choice of a water elemental or earth elemental appears in a randomly chosen empty space within 10 feet of you.
Item type
Magical
Rarity
Very Rare
Weight
20 lbs.
Dimensions
10 inches
Base Price
54,765 GP

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