Karma
Choose a creature within range that you can see. Whenever the target casts a necromancy spell, they must make a Charisma saving throw. On a failed save, the target takes 8d8 necrotic damage, and they fail to cast the spell. If the target is a Warlock, they instead take double damage.
Karma
6th Level | Evocation | ||
Casting Time | 1 Action | ||
Range | 60 feet | ||
Components | Vocal | Somatic | |
Duration | Concentration, up to 1 min | ||
Classes | Cleric | Sorcerer | Wizard |
Effect
On a failed save, the target takes 8d8 necrotic damage, and they fail to cast the spell.
Side/Secondary Effects
If the target is a Warlock, they instead take double damage.
Source
Class | Source |
Cleric | Deity |
Sorcerer | Innate/Bloodline |
Wizard | Added to spell repertoire each morning |
Related School
Evocation
Effect Duration
Concentration, up to 1 min.
Effect Casting Time
1 Action
Range
60 feet
Level
6th
Remove these ads. Join the Worldbuilders Guild
Comments