Gods Willing
You bestow a blessing of the gods on a creature, granting them both protection from the elements for a short time, as well as a glimpse into the future. Choose a willing creature that you can see within range, then choose a damage type from the following: acid, cold, fire, lightning, poison, radiant, necrotic. The target gains resistance to damage of the chosen type until the end of your next turn. Then roll a d20, and record the number rolled. Once before the end of the target’s next short or long rest, when it rolls a d20 it can choose to replace the roll with the recorded one. The target can do so after seeing the roll, but before it knows the result.
Gods Willing
| 1st Level | Abjuration | ||||
| Casting Time | 1 bonus action | ||||
| Range | 30 feet | ||||
| Components | Vocal | Somatic | |||
| Duration | 1 round | ||||
| Classes | Bard | Cleric | Druid | Paladin | Ranger |
Effect
The target gains resistance to damage of the chosen type until the end of your next turn.
Side/Secondary Effects
Once before the end of the target’s next short or long rest, when it rolls a d20 it can choose to replace the roll with the recorded one.
Source
| Class | Source |
| Bard | Learned |
| Cleric | Deity |
| Druid | Lerarned |
| Paladin | Deity |
| Ranger | Learned |
Related School
Abjuration
Effect Duration
1 round
Effect Casting Time
1 bonus action
Range
30 feet
Level
1st
Remove these ads. Join the Worldbuilders Guild




Comments