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Goblin King

Royalty among goblins is not an entirely foreign concept. The issue is that a goblin would never allow another goblin to tell it what to do. For most goblins though, this attitude of personal freedom goes out the window when faced with a bigger, stronger goblin than themselves. To that end, the idea of inheriting power is ridiculous in goblin society. But earning power- that’s something any goblin can understand.   Political Turmoil When a goblin earns enough power and respect from other goblins, they may decide to declare themselves king of their clan. A goblin that has decided it is king usually makes sure it gets the prettiest trinkets and clothing to dress itself in. A goblin king might even try and act more dignified, seeking to emulate its own picture book idea of what a true king is like. But before long, other goblins usually begin to get jealous, and desire everything the king has. When this happens, there is usually a series of assassinations, with a different king coming to power each time. Over time, the royalty either kill themselves off and the clan is left as before, or more rarely, a single goblin manages to stick around long enough to make the others obey it like they did the previous king.   Royal Leadership While ineffective as any sort of real government, a strong enough goblin king is still able to inspire the goblins that serve it. The lackeys that a goblin king surrounds itself with often fight twice as hard to defend their royal leader, trying to look good in front of the king in the hope they’ll receive a reward after the battle. And when a king begins to see all of its lackeys fall at the blades of an adventurer, they’re capable of rallying their subjects at the last possible moment… into beating a hasty retreat, seeking to escape and hide themselves away from a grisly end at swordpoint.  

Goblin King

Royalty among goblins is not an entirely foreign concept. The issue is that a goblin would never allow another goblin to tell it what to do. For most goblins though, this attitude of personal freedom goes out the window when faced with a bigger, stronger goblin than themselves. To that end, the idea of inheriting power is ridiculous in goblin society. But earning power- that’s something any goblin can understand.


Armor Class14 (leather armor)
Hit Points 11d6
Speed30 ft.
Strength12 (+1)
Dexterity16 (+3)
Constitution10 (+0)
Intelligence10 (+0)
Wisdom8 (-1)
Charisma12 (+1)
SkillsIntimidation d20+7
SensesDarkvision 60 ft.Passive Perception 9
LanguagesGoblin
Challenge3 (2845 XP)
Special 1Inspiring LordOther goblins within 30 feet of the goblin kinghave an advantage on the first attack they make each round
and resistance to fire damage if the goblin king is not incapacitated
Special 2Nimble EscapeThe goblin king can take the Disengageor Hide action as a bonus action on each of its turns
Action 1MultiattackThe goblin king makes two attacks with its rapier
Action 2RapierMelee Weapon Attack d20+5 to hit
Reach 5 ft., one targetHit 1d8+3 piercing damage
ReactionRallyOnce per day, when an ally within 30 feetof the goblin king is reduced to 0 hit points,
the goblin king can shout a warning,allowing the goblin king and all other goblins within 30 feetthat can hear the goblin king to immediatelytake the Disengage or Hide action

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