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Fungal Infection

Make a melee weapon attack against a creature. On a hit, you infect the resulting wound with a parasitic fungus. In addition to the attack’s normal effects, the target takes an additional 1d6 necrotic damage and their maximum hit points are reduced by the same amount, causing the target to die immediately if this reduces their maximum hit points to 0. If a target dies as a result of this spell, the fungus quickly overwhelms their body, growing into a saproling under your control. Your DM has the statistics. The saproling has 5 hit points, acts at the end of your turn, and you can use a bonus action to command it. If you don’t command the saproling it defends itself but takes no other action.   At Higher Levels When you cast this spell using a spell slot of 2nd level or higher, the necrotic damage increases by 1d6 for each slot level above 1st.  
1st Level Transmutation
Casting Time 1 action
Range 5 feet
Components Vocal Material (a dried mushroom and a melee weapon)
Duration Instantaneous
Classes Druid Ranger
    Fungal Infection

Effect

In addition to the attack’s normal effects, the target takes an additional 1d6 necrotic damage and their maximum hit points are reduced by the same amount, causing the target to die immediately if this reduces their maximum hit points to 0. If a target dies as a result of this spell, the fungus quickly overwhelms their body, growing into a saproling under your control.

Side/Secondary Effects

When you cast this spell using a spell slot of 2nd level or higher, the necrotic damage increases by 1d6 for each slot level above 1st.

Manifestation

Make a melee weapon attack against a creature. On a hit, you infect the resulting wound with a parasitic fungus.

Source

Class Source
Druid Learned
Ranger Learned
Material Components
a dried mushroom and a melee weapon
Related School
Transmutation
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
5 feet
Level
1st

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