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Flight

You draw the breath of wind from the feather in your hands, and as it crumbles to dust, one creature you touch feels their feet slowly lift from the ground. Until the end of their next turn, the target gains a flying speed of 40 feet. When the effects fade, if the target is still in the air, they slowly float 30 feet towards the ground, taking no damage if they land in this way. If the target has not landed after floating 30 feet downwards, they begin falling at a normal rate for the rest of the distance.  
1st Level Transmutation
Casting Time 1 Action (Ritual)
Range Touch
Components Vocal Somatic Material (a feather, consumed in the casting)
Duration Instantaneous
Classes Bard Druid Sorcerer Wizard
  Flight

Effect

Until the end of their next turn, the target gains a flying speed of 40 feet.

Side/Secondary Effects

When the effects fade, if the target is still in the air, they slowly float 30 feet towards the ground, taking no damage if they land in this way. If the target has not landed after floating 30 feet downwards, they begin falling at a normal rate for the rest of the distance.

Manifestation

You draw the breath of wind from the feather in your hands, and as it crumbles to dust, one creature you touch feels their feet slowly lift from the ground.

Source

Class Source
Bard Learned
Druid Learned
Sorcerer Innate/Bloodline
Wizard Added to spell repertoire each morning
Material Components
a feather, consumed in the casting
Gestures & Ritual
You draw the breath of wind from the feather in your hands, and as it crumbles to dust, one creature you touch feels their feet slowly lift from the ground.
Related School
Transmutation
Effect Duration
Instantaneous
Effect Casting Time
1 Action (Ritual)
Range
Touch
Level
1st

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