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Flashfires

When you cast this spell, all Clerics and Paladins within 120 ft. must make a Wisdom saving throw. On a failed save, they take 8d4 fire damage, and automatically lose concentration on spells. For the next 1d4 turns, they are unable to cast any other spells. On a successful save, they take half as much damage, do not lose concentration, and may continue to cast spells.  
6th Level Evocation
Casting Time 1 Action
Range Self
Components Vocal Somatic
Duration Instantaneous
Classes Sorcerer Wizard
  Flashfires

Effect

On a failed save, they take 8d4 fire damage, and automatically lose concentration on spells.

Side/Secondary Effects

For the next 1d4 turns, they are unable to cast any other spells.

Manifestation

When you cast this spell, all Clerics and Paladins within 120 ft. must make a Wisdom saving throw.

Source

Class Source
Sorcerer Innate/Bloodline
Wizard  Added to spell repertoire each morning
Related School
Evocation
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
Self
Level
6th

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