Fade into Antiquity
When you cast this spell, and as an action on each of your turns for the spell’s duration, you can touch one nonmagical object that is Huge or smaller. If the object isn’t being worn or carried, it receives a permanent and cumulative -1 penalty to its AC. If this reduces its AC to 0, the object crumbles to dust and is destroyed. If the object is being worn or carried by a creature, the creature can make a Dexterity saving throw to avoid the touch. If the object touched is either armor or a shield being worn or carried, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a weapon, it takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed.
Fade into Antiquity
3rd Level | Transmutation | |
Casting Time | 1 action | |
Range | Touch | |
Components | Vocal | Somatic |
Duration | Concentration, up to 1 minute | |
Classes | Sorcerer | Wizard |
Effect
If the object isn’t being worn or carried, it receives a permanent and cumulative -1 penalty to its AC. If this reduces its AC to 0, the object crumbles to dust and is destroyed. If the object is being worn or carried by a creature, the creature can make a Dexterity saving throw to avoid the touch.
Side/Secondary Effects
If the object touched is either armor or a shield being worn or carried, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a weapon, it takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed.
Source
Class | Source |
Sorcerer | Innate/Bloodline |
Wizard | Added to spell repertoire each morning |
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