Dwarven Demolition Expert
A life surrounded by the ringing music of stone on stone and metal tools against floors and wall. In the daily life of a dwarven community, the demolition expert serves as the overseer for the construction of much of the dwarves’ famous cavern-homes.
Architectural Leaders A dwarven demolition expert may not make the decisions about where to tunnel and when, but they have all of the power when it comes to deciding how. A demolition expert is entrusted with deciding what method is best used for burrowing through the tough rock and stone to build a home for their people. Each expert trains for decades under the tutelage of a single master demolitionist, and a master of the art might takes on only four or five apprentices in their lifetime. This knowledge and skill means the demolition expert is not only in charge of deciding how best to keep a new tunnel from collapsing, but also the best method for destroying old and outdated architecture. Among the dwarves, the position of demolition expert is one given much respect, as they hold the lives of almost every tunnel worker in their hands.
Paper Walls When a dwarven clan goes to war, the entire community is expected to give something to the war effort. Dwarves who were once tunnelers are now drafted into the fight, or given special assignments which best make use of their skills. In this way, the demolition expert is no different than any other dwarf, aside from being given a singular assignment- determining how to tear through the defenses of the enemy. A single team of demolition experts are capable of ending a siege using nothing more than the basic tools of stonework, finding exactly where to strike in order to maximize the effectiveness of their efforts. Working as one, a team of demolition experts could collapse a city wall without trouble, or bring down a building in the blink of an eye.
Artful Fighter Even outside of siege warfare, a demolition expert armed with nothing more than a pickaxe might still prove deadly. Using the same discerning eye which lets them spot flaws in masonry, they are trained as well to mark weak spots in armor, punching holes through platemail with a singular blow. Combine this skill with the normal combat training all dwarves are expected to undergo, and you have a dwarf capable of surprising results in a fight.
Dwarven Demolition Expert
A life surrounded by the ringing music of stone on stone and metal tools against floors and wall. In the daily life of a dwarven community, the demolition expert serves as the overseer for the construction of much of the dwarves’ famous cavern-homes.
Armor Class | 13 (studded leather) | ||
---|---|---|---|
Hit Points | 9d8+27 | ||
Speed | 25 ft. | ||
Strength | 15 (+2) | ||
Dexterity | 12 (+1) | ||
Constitution | 17 (+3) | ||
Intelligence | 13 (+1) | ||
Wisdom | 8 (-1) | ||
Charisma | 11 (+0) | ||
Saving Throws | Strength d20+4 | ||
Senses | Darkvision 60 ft. | Passive Perception 9 | |
Languages | Common | Dwarvish | |
Challenge | 4 (1100 XP) | ||
Special 1 | Siege Monster | The drawf deals double damage to objects and structures | |
Special 2 | Pack Tactics | These guys work together. | Like super well, you don't even know |
Action 1 | Multiattack | The drawf makes two attacks with their warpick | |
Action 2 | Warpick | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft., one target | Hit 1d8+2 piercing damage | ||
Action 3 | Sling | Ranged Weapon Attack | d20+3 to hit |
Range 30/120 ft., one target | Hit 1d4+1 bludgeoning damage | ||
Action 4 | Mighty Blow (Recharge 3-6) | The dwarf rears back and places all of their strength into a single attack with their massive pickaxe. | The dwarf makes a single warpick attack with advantage, |
ignoring damage resistance. | If the attack hits, | it deals an additions 3d8+6 piercing damage |
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