Dark Betrayal
You can use your reaction to cast this spell whenever you cast a spell that targets a willing creature. You twist what was once a blessing into a curse, striking the target with a crippling sickness. The target must make a Constitution saving throw. On a failed save the target takes 3d8 necrotic damage and is blinded for 1 hour. On a success, the target takes half as much damage and is not blinded.
At Higher Levels When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd. When you cast this spell using a spell slot of 5th level or higher, on a failed save the target also suffers one level of exhaustion.
Dark Betrayal
2nd Level | Necromancy | ||
Casting Time | 1 reaction, taken when you cast a spell that targets an allied creature | ||
Range | Self | ||
Components | Somatic | Material (a miniature dagger made from black iron) | |
Duration | Instantaneous | ||
Classes | Bard | Cleric | Warlock |
Effect
On a failed save the target takes 3d8 necrotic damage and is blinded for 1 hour. On a success, the target takes half as much damage and is not blinded.
Manifestation
You twist what was once a blessing into a curse, striking the target with a crippling sickness.
Source
Class | Source |
Bard | Learned |
Cleric | Deity |
Warlock | Patron |
Material Components
a miniature dagger made from black iron
Related School
Necromancy
Effect Duration
Instantaneous
Effect Casting Time
1 reaction, taken when you cast a spell that targets an allied creature
Range
Self
Level
2nd
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