Clone
Clones are fey agents of the Unseelie Court, brash and overconfident beings which excel at all things political. Most commonly used by higher ranking fey as agents of their will on other planes, clones are almost always accompanied from afar by a fey assassin. When the assassin eliminates a high profile target, the clone quickly takes its place, with no one aware the swap was ever made. Because clones are able to remain disguised indefinitely, they are usually given long-term assignments, and there are many times a clone has kept up their charade for several decades.
Power and Pleasure While disguised as other individuals, clones will often use their superior social skills to maneuver themselves into positions of influence and importance, even when these positions may have nothing to do with their greater purpose. Clones are fey which very much enjoy the finer things in life, and while many fey feel uncomfortable anywhere other than the Feywild, a clone often feels most comfortable wherever it can allow itself to be pampered. Many semi-important individuals have suddenly become more influential and socially graceful, worming their way into greater power using their charm. Oftentimes these people were clones in disguise, agents of higher powers sent for some hidden purpose, disguised from those around them until too late.
Strength at Hand Most clones abhor battle, their true forms sorely lacking in the physical department, and useless in a fight. While rarely a clone might copy an individual with a strong physique, the majority find their diplomatic bodies almost entirely useless when faced with drawn blades. In such a crisis, a clone picks out the most physically adept of its enemies and copies their form, endowing themselves with all their foes skills and abilities as well. Many clones disguised as nobles or politicians will often hire muscular servants and bodyguards to remain at hand, both to defend their lives as hired, and to copy their forms if worst comes to worst.
Physical Trappings The natural form of a clone is exceptionally nondescript, resembling a gangly elf with pallid gray skin, eyes to match, and a sallow face. In their natural state, all clones resemble each other perfectly, entirely indistinguishable from any other member of its race. Because of their desire for beauty and independence, a clone is naturally inclined to hate their own appearance, preferring to take on fantastical shapes whenever possible. Such clones are often the source of reports that yuan-ti or giants are attending fey courts, the clones having taken these fantastic shapes in preparation for the event. When brought together in large groups to socialize, clones will often take delight in performing feats of strength and acrobatics, attempting to prove that they have captured the strongest shape amongst their peers. Such gatherings can often present rare and unique opportunities for other creatures in disguise to freely walk amongst the clones, pretending to simply be another fey while conducting their business.
Clone
Clones are fey agents of the Unseelie Court, brash and overconfident beings which excel at all things political. Most commonly used by higher ranking fey as agents of their will on other planes, clones are almost always accompanied from afar by a fey assassin. When the assassin eliminates a high profile target, the clone quickly takes its place, with no one aware the swap was ever made. Because clones are able to remain disguised indefinitely, they are usually given long-term assignments, and there are many times a clone has kept up their charade for several decades.
Armor Class | 12 | ||
---|---|---|---|
Hit Points | 6d8-6 | ||
Speed | 30 ft. | ||
Strength | 7 (-2) | ||
Dexterity | 12 (+1) | ||
Constitution | 8 (-1) | ||
Intelligence | 19 (+4) | ||
Wisdom | 17 (+3) | ||
Charisma | 21 (+5) | ||
Saving Throws | Charisma d20+8 | ||
Skills | Deception d20+8 | Insight d20+6 | Nature d20+7 |
Persuasion d20+8 | |||
Condition Immunities | Charmed | ||
Senses | Passive Perception 13 | ||
Languages | Common | Sylvan | |
Challenge | 8 (3900 XP) | ||
Special 1 | Quicksilver Tongue | Whenever clone is in disguise, | it immediately feels at home, |
granting it an advantage on all charisma saving throws and ability checks | |||
Action 1 | Clone | The clone transforms itself into a copy of any humanoid within 60 feet that it can see. | The clone's appearance changes to look exactly like the target, |
and all attempts to distinguish between the two require a DC 19 wisdom (insight) check. | When the clone becomes a copy of a target, the clone's hit points, speed, | and physical ability scores all change to reflect the target as well. | Equipment and armor wore by and the target is also duplicated, |
granting the clone the same attacks and armor class as the target. | While the clone remains a copy of the target, | the clone also knows all languages which the target knows, | in addition to its normal languages. |
The clone may end this effect on itself at any time. | If the clone dies while disguised as a target, | its dead body reverts back to its natural form 1d4 hours after death. | Any armor or equipment removed from the clone while it is |
transformed disappears after it reverts back to its true form |
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