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Centipede Demon

A vast distance and an untold amount of time away, there is a world which was borne from fire, brought into existence through the smoldering ash and choking flame. And as with all fires, this world eventually began to die, turning to embers and dust as it collapsed. The kingdom which ruled this world tried vainly to fight against the encroaching darkness, believing in foolishness their kingdom could live forever. In a land known as Izalith, a witch who spent her life mastering fire believed she had found a way to rekindle the flame of their world. She was wrong, in her hubris, she blended the forces of chaos and flame and gave birth to demons.   An Aspect of Fire When the witch if Izalith attempted to recreate the First Flame which birthed her world, she played with powers too strong to control. The result twisted herself and her daughters into monsters, and from the fire they created, life was indeed birthed. But this life was full of envy, hate, and chaos, and wished instead to hurry on the end of the world they came into. The creatures were the first demons, and their forms were monstrous and terrible, impossible to behold through their horror.   Vermin Terror Many of the demons born from the flame of Izalith were kin to vermin, their bodies crafter with the segmented legs, fragmented eyes, and scaly skin of insects. The creature known as the centipede demon is one of these, and its arms are little more than giant centipedes attached to its torso, and its tail the same. These appendages writhe and twist, snapping their jaws as if within them lurks a dark intellect of their own. Centipede demons are drawn to places of intense heat, hoping to return to that state of their birth within the chaos fires, and even burning magma is not hot enough to quench this thirst. An encounter with a centipede demon is likely twice as dangerous because of its tendency to inhabit volcanic lakes and caves, where magma flows between its legs and its reaching arms threaten to pull its victims into the burning liquid.   A Mind Overcome by Anger A fight with a centipede demon is likely to take place around magma, posing an ever present danger. But even without its fiery domain, a centipede demon is still a tricky foe, its insectoid limbs able to stretch across large distances to strike far off foes, grabbing them with their vice like pincers. The centipede demon loves to place these victims into the mouth of sharp teeth on its chest, which is kept hot by the fire flowing through the demon's veins. When pressed, the demon can also call up blasts of fire from this same mouth, which it launches at its enemies.    

Centipede Demon

A vast distance and an untold amount of time away, there is a world which was borne from fire, brought into existence through the smoldering ash and choking flame. And as with all fires, this world eventually began to die, turning to embers and dust as it collapsed. The kingdom which ruled this world tried vainly to fight against the encroaching darkness, believing in foolishness their kingdom could live forever. In a land known as Izalith, a witch who spent her life mastering fire believed she had found a way to rekindle the flame of their world. She was wrong, in her hubris, she blended the forces of chaos and flame and gave birth to demons.


Armor Class15 (natural armor)
Hit Points 16d12+80
Speed40 ft.Climb 15 ft.
Strength22 (+6)
Dexterity12 (+1)
Constitution20 (+5)
Intelligence9 (-1)
Wisdom18 (+4)
Charisma13 (+1)
Saving ThrowsDexterity d20+5 Wisdom d20+9 Charisma d20+5
Damage VulnerabilitiesColdPsychic
Damage ResistancesLightningBludgeoningPiercing
Slashing damage from nonmagical weapons
Damage ImmunitiesFireNecroticPoison
Condition ImmunitiesPoisoned
SensesDarkvision 120 Ft.Passive Perception 14
LanguagesAbyssal
Challenge12 (8400 XP)
Special 1Fiery ConsumptionIf the centipede demon hits a target with two slam attacks in one turn,the target must make a DC 18 Strength saving throw
or be grappled (escape DC 18).A grappled creature automatically takes 3d6 piercing damageand 3d6 fire damage at the start of each of its turns.The centipede demon can only have up to
one creature grappled in this way at a time.If the centipede demon attempts to grapple another creature in this way,the previously grappled creature automatically escapes
Special 2Magic WeaponsThe centipede demon's weapon attacks are magical
Action 1MultiattackThe centipede demon makes three attacks:two slam attacks and one tail attack
Action 2SlamMelee Weapon Attack d20+10 to hit
Reach 15 ft., one targetHit 2d8+6 bludgeoning damage
Action 3Tail AttackMelee Weapon Attack d20+10 to hit
Reach 20 ft., up to three creatures within 5 ft. of each otherHit 2d10+6 bludgeoning damage
Action 4Lava Blast (Recharge 5-6)The centipede demon launches four calls of lava at oneor more creatures it can see within 60 feet.
A targeted creature must make a DC 18 Dexterity saving throwfor each ball of lava targeting it, taking 4d8 fire damageon a failed saving throw, or half as much on a success
Legendary ActionsThe centipede demon can take 3 legendary actions,choosing from the options below.Only one legendary action option can be used at a time
and only at the end of another creature's turn.The centipede demon regains spent legendaryactions at the start of its turn
Legendary Action 1SlamThe centipede demon makes a single slam attack
Legendary Action 2Tail Attack (Costs 2 Actions)The centipede demon makes a single tail attack
Legendary Action 3Air Slam (Costs 2 Actions)The centipede demon leaps into the air,then slams back into the ground at a point
within 10 feet from where it jumped.Each creature within 15 feet of the point where thecentipede demon landed must make a DC 15 Dexterity saving throw,taking 3d6+6 bludgeoning damage on a failed save

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