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Bloodtallow Candle

These scarlet candles are made from coagulated blood, and can often be found on grisly holders such as metallic skulls and mummified hands. As an action while holding this candle, you can light the wick and choose one creature that you can see within 120 feet of the candle. The target must succeed on a DC 13 Constitution saving throw or suffer one level of exhaustion. At the beginning of each of your turns while the candle remains lit, you can repeat this effect. The candle burns quickly enough that it can remain lit for 1 minute, or up to 6 rounds. These rounds do not need to be consecutive. On your turn, you can douse the candle, ending the effect and saving the candle later for further use. Once the candle has burned for a total of 1 minute, it automatically extinguishes, leaving behind only a small puddle of blood. You can spend 10 minutes performing a ritual with an unused bloodtallow candle which requires you to burn the feather of an angel at the end, using it to light the candle. As you do so, you must chant the name of a creature within 10 miles of the candle. When the ritual is finished, the chosen creature must make a DC 20 Constitution saving throw, immediately and automatically dying on a failed save. After performing this ritual, the candle melts entirely, becoming unusable.

Mechanics & Inner Workings

These scarlet candles are made from coagulated blood, and can often be found on grisly holders such as metallic skulls and mummified hands.

Significance

As an action while holding this candle, you can light the wick and choose one creature that you can see within 120 feet of the candle. The target must succeed on a DC 13 Constitution saving throw or suffer one level of exhaustion.
Item type
Magical
Rarity
Uncommon
Weight
6lbs
Dimensions
2 – 4 in diameter 3 – 9 in height
Base Price
500 GP

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