Blink of an Eye
You begin to fade from existence, becoming incorporeal for the duration of the spell, leaving behind an outline of yourself filled with swarming eyeballs. During this time, you are immune to bludgeoning, piercing, and slashing damage from nonmagical weapons, have advantage on all Wisdom (Perception) checks related to sight, and the only action you can take is to cast cantrips. At any point during the spell’s duration, if you take any amount of radiant damage, you must make a Constitution saving throw with a DC equal to 10 or half the damage dealt, whichever is higher. On a failed save, the spell ends, and you become blinded for 1 minute.
Blink of an Eye
2nd Level | Conjuration | ||
Casting Time | 1 bonus action | ||
Range | Self | ||
Components | Vocal | Somatic | Material (an eyeball) |
Duration | Concentration, up to 1 min. | ||
Classes | Wizard |
Effect
You begin to fade from existence, becoming incorporeal for the duration of the spell, leaving behind an outline of yourself filled with swarming eyeballs. During this time, you are immune to bludgeoning, piercing, and slashing damage from nonmagical weapons, have advantage on all Wisdom (Perception) checks related to sight, and the only action you can take is to cast cantrips.
Side/Secondary Effects
At any point during the spell’s duration, if you take any amount of radiant damage, you must make a Constitution saving throw with a DC equal to 10 or half the damage dealt, whichever is higher. On a failed save, the spell ends, and you become blinded for 1 minute.
Manifestation
You begin to fade from existence, becoming incorporeal for the duration of the spell, leaving behind an outline of yourself filled with swarming eyeballs.
Source
Class | Source |
Wizard | Added to spell repertoire each morning |
Material Components
an eyeball
Related School
Conjuration
Effect Duration
Concentration, up to 1 min.
Effect Casting Time
1 bonus action
Range
Self
Level
2nd
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