Autochthon Wurm
Across the face of Ravnica there are hundreds, if not thousands, of different sources of terror for the everyday Ravnican populace. Rakdos butcher cults, the rampaging hordes of the Gruul, and the terrifying genetic manipulations of the Simic are only a few among the many concerns that a Ravnican citizen must hold above their heads each day. But among all of these horrors, there are few as titanically destructive as the autochthon wurm, a wurm of incredible size and strength almost entirely unmatched in all of the massive world of Ravnica, which has been tamed and serves at the behest of the Selesnya Conclave.
Force of Natural Disaster Under its own circumstances, the autochthon wurm rarely ventures to the surface of Ravnica, instead spending the majority of its time in tunnels of its own creation beneath the earth. Here the wurm lives, sleeps, and eats, feeding on any creature which is too slow to move out of the way of the wurm’s considerable bulk. The wurm must search for creatures of a size large enough to stampede city blocks to sate its appetite, or else remain roaming constantly without the chance for rest, or else it risks starving as it sleeps. When the wurm does breach the surface, it runs riot over large portions of the massive city sprawl which covers all of Ravnica, destroying any buildings which stand in its way. This destructive power is terrifying to everyone except those who name themselves a member of the Selesnya, which tamed the beast centuries ago, and have had dominion over it ever since.
Cherished Member of the Guild For the Selesnya Conclave, the autochthon wurm does not represent a threat to livelihood or life itself, but is instead an honored and revered member of their guild. Few other members of the Selesnya have been with the guild for as long as the wurm, whose definite age is unknown. When it first rose to the surface millenia ago, the wurm was half the size it is now, and presented a threat so unique that several guilds worked together in collaboration to try and defeat it, in an ultimately futile show of unification. In the end, when the Selesnya finally arrived on the scene, they were able to use their druidic magic to sway the wurm back beneath the ground, directly underneath Vitar Yescu, the enormous tree-home of the Selesnyan Conclave. Here it rested, and was eventually tamed by the same magic which led it to sleep.
Autochthon Wurm
Across the face of Ravnica there are hundreds, if not thousands, of different sources of terror for the everyday Ravnican populace. Rakdos butcher cults, the rampaging hordes of the Gruul, and the terrifying genetic manipulations of the Simic are only a few among the many concerns that a Ravnican citizen must hold above their heads each day. But among all of these horrors, there are few as titanically destructive as the autochthon wurm, a wurm of incredible size and strength almost entirely unmatched in all of the massive world of Ravnica, which has been tamed and serves at the behest of the Selesnya Conclave.
Armor Class | 18 (natural armor) | ||
---|---|---|---|
Hit Points | 38d20+380 | ||
Speed | 60 ft. | Burrow 120 ft. | |
Strength | 30 (+10) | ||
Dexterity | 14 (+2) | ||
Constitution | 30 (+10) | ||
Intelligence | 3 (-4) | ||
Wisdom | 18 (+4) | ||
Charisma | 10 (+0) | ||
Saving Throws | Strength d20+19 | Constitution d20+19 | |
Condition Immunities | Exhaustion | Frightened | Prone |
Senses | Darkvision 120 ft. | Passive Perception 14 | |
Languages | --- | ||
Challenge | 30 (155000 XP) | ||
Special 1 | Convoke | Any creature within 15 feet of the wurm can use its action to | make a DC 17 Charisma saving throw. |
On a success, the next time the wurm hits with a melee weapon attack, | the attack deals an additional die of damage | ||
Special 2 | Legendary Resistance (4/day) | If the wurm fails a saving throw, | it can choose to succeed instead |
Special 3 | Massive | Whenever the wurm moves through another creature's space, | the creature must make a DC 27 Dexterity saving throw |
or take 4d8 bludgeoning damage. | In addition, the wurm can not make opportunity attacks | against creatures of Large size or smaller | |
Special 4 | Siege Monster | The wurm deals double damage to objects and structures | |
Special 5 | Trample | When the wurm reduces a creature to 0 hit points | with a melee weapon attack, |
any remaining damage from the attack may instead | be dealt to another target within reach | ||
Special 6 | Tunneler | The wurm can burrow through solid rock at half its | burrow speed and leaves a 30-foot diameter tunnel in its wake |
Action 1 | Multiattack | The wurm makes four attacks: | three with its slam and one with its bite |
Action 2 | Bite | Melee Weapon Attack | d20+19 to hit |
Reach 20 ft., one target | Hit 8d6+10 piercing damage. | If the target is a huge or smaller creature, | it must make a DC 27 Strength saving throw or be swallowed. |
A swallowed creature automatically takes 2d6+10 piercing damage | at the start of each of its turns and can | use its action to attempt another. | Strength saving throw, escaping on a success. |
A creature has advantage on this saving throw | if the wurm made a bite attack last round | ||
Action 3 | Slam | Melee Weapon Attack | d20+19 to hit |
Reach 15 ft., one target | Hit 8d8+10 bludgeoning damage, | and the target must make a DC 27 Strength saving throw | or be pushed 10 feet and knocked prone |
Action 4 | Writhe | The wurm shakes and twists its body, | battering everything surrounding it. |
The wurm makes a single slam attack with disadvantage against each creature, | object, and structure within 30 feet of it, | dealing half damage on a hit | |
Legendary Actions | The wurm can take 3 legendary actions, | choosing from the options below. | Only one legendary action option can be used at a time |
and only at the end of another creature's turn. | The wurm regains spent legendary | actions at the start of its turn | |
Legendary Action 1 | Bite | The wurm makes a bite attack | |
Legendary Action 2 | Slam (Costs 2 Actions) | The wurm makes a slam attack | |
Legendary Action 3 | Writhe (Costs 3 Actions) | The wurm makes a writhe attack |
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