Army of Allah
When you cast this spell you force any number of creatures that you can see in range that have taken damage since the end of your last turn to make a Constitution saving throw. A target takes 5d6 necrotic damage on a failed save.
At Higher Levels When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Army of Allah
3rd Level | Transmutation | ||
Casting Time | 1 Action | ||
Range | 120 feet | ||
Components | Vocal | Somatic | Material (a ritual golden dagger, worth at least 250 GP) |
Duration | Instantaneous | ||
Classes | Bard | Cleric | Wizard |
Effect
A target takes 5d6 necrotic damage on a failed save.
Side/Secondary Effects
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Source
Class | Source |
Bard | Learned |
Cleric | Deity |
Wizard | Added to spell repertoire each morning |
Material Components
a ritual golden dagger, worth at least 250 GP
Related School
Transmutation
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
120 feet
Level
3rd
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