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Army of Allah

When you cast this spell you force any number of creatures that you can see in range that have taken damage since the end of your last turn to make a Constitution saving throw. A target takes 5d6 necrotic damage on a failed save.   At Higher Levels When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.  
3rd Level Transmutation
Casting Time 1 Action
Range 120 feet
Components Vocal  Somatic Material (a ritual golden dagger, worth at least 250 GP)
Duration Instantaneous
Classes Bard Cleric Wizard
  Army of Allah

Effect

A target takes 5d6 necrotic damage on a failed save.

Side/Secondary Effects

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Source

Class  Source 
Bard Learned
Cleric Deity 
Wizard Added to spell repertoire each morning
Material Components
a ritual golden dagger, worth at least 250 GP
Related School
Transmutation
Effect Duration
Instantaneous
Effect Casting Time
1 Action
Range
120 feet
Level
3rd

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