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Angelic Overseer

When Avacyn first arrived on Innistrad, she found the angels that preceded her coming organized into three Flights, each of which dealt in some ways with protecting humanity. But the darkness of Innistrad is intesnse, and while the angels served an important role, the believed protection of the balance between good and evil to be more important. Avacyn decided this was not so, and after decimating the unnamed Fourth Flight, she reorganized the angels, keeping the Flights intact but appointing a new form of hierarchy, with herself at the tops. In this hierarchy, many angels remained peers, but a select few chosen by Avacyn for their skill in leadership were appointed as Overseers.   Watchers of the World Overseers play an important role in the balance created by Avacyn, working to maintain relations between the humans of Avayn's church and the angels who protect them, ensuring that the angels of each Flight continue their assigned duties, and watching for new threats to the balance. But since the disappearance of Avacyn, the Overseers have stepped up to their new and most important role - keeping alive the hope of Innistrad's humanoid inhabitants. From humanity's hope that the forces of darkness might once again be driven to the far corners of the world, the Overseers draw incredible strength, enough to overcome any enemy, no matter how powerful.   Beacons of Protection Like many other angels on Innistrad, the Overseers are designed and trained for battle, their divine abilities turned toward destroying those threats too powerful for the rank-and-file of the Flights to take care of. But while powerful on their own, the Overseers are granted their own blessings from Avacyn, in the form of powerful enchantments which further increase their combat ability when fighting directly alongside those they are charged to protect. For Avacyn, it was important that the Overseers not just watch over Innistrad, but that they inspire the people they are meant to defend to guard each other. To her, the defense of the world and its people meant little if the angles could not inspire as well as guard.   The Strength of Belief An Angelic Overseer is gifted with the same divine strength as her sisters, and her weapons, bearing the insignia of Avacyn, smite foes with divine light. And when necessary, the Overseer can use divine magic to heal wounds, summon radiant light from the sky, or cloak their weapons in heavenly fire. When leading humanoids, such as Cathars, into battle, the Overseer can call upon enchantments gifted to them by Avacyn. This magic cloaks the Overseer in divine protection, saving them from harm, and if an Overseer would be slain while under the protection of this enchantment, they are instead granted salve from death itself.  

Angelic Overseer

When Avacyn first arrived on Innistrad, she found the angels that preceded her coming organized into three Flights, each of which dealt in some ways with protecting humanity. But the darkness of Innistrad is intesnse, and while the angels served an important role, the believed protection of the balance between good and evil to be more important. Avacyn decided this was not so, and after decimating the unnamed Fourth Flight, she reorganized the angels, keeping the Flights intact but appointing a new form of hierarchy, with herself at the tops. In this hierarchy, many angels remained peers, but a select few chosen by Avacyn for their skill in leadership were appointed as Overseers.


Armor Class20 (plate armor, shield)
Hit Points 12d10+70
Speed40 ft.Fly 120 ft.
Strength22 (+6)
Dexterity22 (+6)
Constitution24 (+7)
Intelligence19 (+4)
Wisdom20 (+5)
Charisma27 (+8)
Saving ThrowsStrength d20+11 Constitution d20+12 Wisdom d20+10
SkillsIntimidation d20+13 Perception d20+10 Religion d20+9
Damage ResistancesRadiantBludgeoningPiercing
Slashing from nonmagical weapons
Condition ImmunitiesCharmedExhaustionFrightened
SensesTruesight 60 ft.Passive Perception 20
LanguagesAllTelepathy 120 ft.
Challenge15 (13000 XP)
Special 1Angelic WeaponsThe angel's weapon attacks are magical.When the angel hits with any weapon,
the weapon deals an additional 4d8 radiant damage(included in the attack)
Special 2Innate SpellcastingThe angel's innate spellcasting ability is Charisma(spell save Dc 21).
It can innately cast the following spells,requiring no material components:
Spells 1At willWord of radianceGuiding bold
Spells 23/dayMass healing word
Spells 31/day eachDawnFlame strike
Special 3Magic ResistanceThe angel has an advantage on saving throwsagainst spells and other magical effects
Special 4Mortal InspirationIf there is an allied humanoid within 60 feet of the angelthat can see it and that the angel is aware of,
the angel automatically succeeds on all saving throwsagainst spells and other magical effectsand takes half damage from all sources.In addition, if the angel begins its turn at 0 hit points in this way,
it automatically regains half of its hit points
Action 1MultiattackThe angel makes two melee attacksand casts one at will spell
Action 2LongswordMelee Weapon Attack d20+11 to hit
Reach 5 ft., one targetHit 1d8+6 slashing damage,plus 4d8 radiant damage
Action 3Healing Touch (3/day)The angel touches another creature.The target magically regains 6d8+8 hit points
and is freed from any curse, disease,poison, blindness, or deafness
ReactionParryThe angel adds 5 to its AC against one melee attack that would hit it.To do so, the angel must see the attacker
and be wielding a melee weapon

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