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Abhorrent Overlord

The plane of Theros, disconnected as it is from the larger multiverse, has none of the traditional demons and devils birthed from the Abyss or the Nine Hells. Instead, the demons of Theros are the corrupted souls of dead mortals, twisted by hatred and negative emotions. When the darkest of mortal souls die, they are imprisoned in a special area of the Underworld known as Tartarus, as far from the blessed starlight of Nyx as possible.   After a time, these souls are wrapped by the intensity of their punishment, transforming them into demons. Once this happens, they sometimes find ways to escape their prison, leaving the Underworld and returning once more to the mortal realm. The shapes and forms these demons take are almost always reminiscent of the wrongs they committed while alive, a never-ending reminder of the sins for which they are to be punished.   Man-eating Monster The abhorrent overlord are demons with large, leathery wings, feet that have fused into bird-like toes, and fingers tipped with sharply-curved claws. This appearance signifies the connection the abhorrent overlord shares with the monstrous, flesh-eating harpies. In its mortal life the overlord, like the harpies, fed on human flesh to sustain itself. This foul act doomed the overlord, condemning it to an afterlife in the Underworld prison, Tartarus.   Once there, the overlord's punishment warped it, transforming it into a beast the must feed on the life force of others to sate its hunger. In Tartarus, these demons will attack and fruitlessly attempt to devour other prisoners, whose corrupt souls provide them with no noursihment. As time goes on, they will begin to starve and waste away, turning to skin and bone, but unable to die as a result of their suffering. Once an abhorrent overlord escapes back to the mortal realm, its first act will be to feed relentlessly on living mortal,s until it has gorged itself to bursting.   Scourge of the Skies The abhoent overlord's connection to the bird-like harpies is much more than skin deep. Harpies are naturally drawn to the presence of an abhorrent overlord, where the will feed on the carrin corpses left behind by the demon after it has eaten its fill.   The name of these demons, overlord, was even given to them by mortals for their ability to summon and command harpies in battle. Just as harpies do, the aborrent overlord has a powerful singing voice; but unlike the harpies, the overlord's voice is disgusting and repuluve to mortals, instead acting as unresistable lure for harpies. Just as a harpy can sing and charm a mortal into doing its bidding, an abhorrent overlord can sing and charm any number of harpies into acting under its orders.    

Abhorrent Overlord

The plane of Theros, disconnected as it is from the larger multiverse, has none of the traditional demons and devils birthed from the Abyss or the Nine Hells. Instead, the demons of Theros are the corrupted souls of dead mortals, twisted by hatred and negative emotions. When the darkest of mortal souls die, they are imprisoned in a special area of the Underworld known as Tartarus, as far from the blessed starlight of Nyx as possible.
 
After a time, these souls are wrapped by the intensity of their punishment, transforming them into demons. Once this happens, they sometimes find ways to escape their prison, leaving the Underworld and returning once more to the mortal realm. The shapes and forms these demons take are almost always reminiscent of the wrongs they committed while alive, a never-ending reminder of the sins for which they are to be punished.

 


Armor Class17 (natural armor)
Hit Points 19d10+95
Speed30 ft.Fly 60 ft.
Strength19 (+4)
Dexterity18 (+4)
Constitution21 (+5)
Intelligence14 (+2)
Wisdom18 (+2)
Charisma18 (+2)
Saving ThrowsStrength d20+9 Dexterity d20+9 Wisdom d20+9
Charisma d20+9
SkillsPerception d20+9 Religion d20+12
Damage ResistancesBludgeoningPiercingSlashing from non-magical weapons that aren't made from Nyx
Damage ImmunitiesFirePoison
Condition ImmunitiesPoisoned
SensesDarkvision 120 ft.Passive Perception 19
LanguagesAbyssalCommon
Challenge14 (11,500 XP)
Special 1Dark ContractWhile on the Material Plane,the overlord automatically takes 4d6 necrotic damage
at the start of each of its turns if it didn't dealdamage to a creature since the start of its last turn
Special 2Devil's SightMagical darkness doesn't impede the overlord's darkvision
Special 3Draining PresenceAny creature that starts its turn within 5 feetof the overlord must make
a DC 17 Constitution saving throw,taking 4d6 necrotic damage on a failed save,or half as much on a success.The devil regains a number of hit points equal to
the necrotic damage dealt this way
Special 4Keen HearingThe overlord has an advantage on Wisdom(Perception) checks that rely on hearing
Special 5Magic WeaponsThe overlord's weapon attacks are magical
Action 1MultiattackThe overlord makes two claw attacks
Action 2ClawMelee Weapon Attack d20+9 to hit
Reach 5ft., one targetHit 3d6+4 slashing damageplus 2d6 necrotic damage
Action 3Siren Song (Recharge 5-6)The overlord sings a straining, screeching melody,and makes an Intelligence (Religion) check.
At the start of the overlord's next turn,a number of harpies appear equal to the resultof the check divided by 5 rounded down.The summoned harpies are friendly to the overlord,
follow any commands it gives to them,and act at the end of the overlord's turn

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