Amaila
Government
The government has little influence over the taxation and organization of the mechants, leaving it to the traders guild, which in turn, hand them the full amount for expenses. The laws are very loose compared to other human cities, but they still do not take crimes lightly.
Defences
Towering walls and many intricate defense machines unseen on other factions. There are four gates, all with raised bridges surrounded by moats.
Industry & Trade
Amailia thrives on the commerce of new technologies, as a huge amount of traders come and go every week.
Infrastructure
The wealth shows on the many carefully built sewers, courtyards, paved roads and bridges, along with one of the greatest shipyards known to man.
Guilds and Factions
Trade is managed by the local merchants guild, which is has a lot of influence with taxes and what can or not be traded in Amailia. There are some undeground guilds which try to trade without going through the merchant's guild bureocracy; they are more often than not associated with the dreaded thieves guild.
Architecture
As it is the law, most houses and establishments near the coast are to paint their walls with white paint and use stone on its building, with dark blue colours on their doors.
Geography
Located at the edge of the continent, having a stunning view to the ocean and being one of the prefered locations for nobles and wealthy merchants.
Type
Capital
Owning Organization
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