Mormekar
God of Death and Rebirth
Mormekar (MORE-muh-kar) is the neutral god of death, rebirth, the dead, the dying, those who destroy undead, those seeking rebirth, and the reborn. The god's symbolic creatures include vultures, worms, coyotes, and others that feed on carrion. He is most strongly associated with the crow. Ignorant people connect him to the undead, but undead are anathema to him. The phoenix is one of his symbolic aspects, for the majestic bird dies, is consumed by fire, and reborn in it. In the burning flame of the phoenix, one might see Mormekar's face.
Mormekar is shown as the tallest of all the gods, but willow-wand thin. Cloaked in black and bearing a staff of charred wood (the last remnant of Eliwyn before she was reborn), it is never clear what mortal race he most resembles, for his face is rarely shown completely. His skin has the pallid color of the dead, and his eyes are a colorless white.
He is worshiped by all people, including some who know nothing about the gods of the tree. The power of death touches all who are mortal. Worship is not gratitude, however, and most are quite wary of the power of Mormekar, avoiding his temples if possible. Yet all who die are, when they can be, brought to a temple of Mormekar for final rites, to ease passage to the land of Mormekar's daughter, Maal. In any case, it is not a popular church, and few join its holy orders.
Divine Domains
Grave
Holy Books & Codes
The core of the Mormekim faith is the rite of the dead. Sacristies are holy houses of the rite, where ministers keep all the materials necessary to perform it: sacred ointments, linens, incense, and scriptures, within chambers of dark glory. Administering the rite takes four or five hours, and includes chanting a long series of prayers, most of which are admonishments to the spirit of the deceased, preparing it for the afterlife. One of the earliest chants informs the spirit that it has died, as many deceased do not realize they've left the mortal coil. Unless informed, they might haunt the living. The following prayer prevents that:
"I call upon you, (name of the deceased)!
Heed me this hour!
You are quick no longer.
The light has left your eyes.
The heat has fled your flesh.
Mormekar will claim you.
The final path is before you."
Divine Symbols & Sigils
Mormekar's symbol is his burnt staff, or another charred piece of wood. This recalls the pyre upon which the gods were burned, his staff, and the fire of death and rebirth he wields. When a simple, quick symbol of Mormekar is needed, people use a smear of soot.
Tenets of Faith
"If I do not do my duty to Mormekar, what am I? I could ignore Death's decrees as others do, I could pretend death is beyond my ken as they do, but that would make me little more than a coward. I bear the burdens of duty, and all who would do what is right will follow in my steps."The Mormekim faith is one of duty, followed by few. While nearly everyone who worships the gods of the tree comes to the Sacristies for funeral services, most leave other matters of death to these strange folk, who are completely devoted to its ways. Donations given by the families of the dead more than fund the Sacristies. Some people believe the more generously they give, the kinder Mormekar will be to their loved ones, so the Sacristies often have far more money than they can use. The faith can be explained in three utterances, often repeated by the Mormekim. Mormekar reportedly made these three statements to d'Eriq long ago:— The fourth decree of the Minister Alonzo d'Eriq
Death is sacred. Minister to all those who have passed this rite I have given you, and you will be blessed.
Death is sacred. Obey my command: Seek out those who violate that sanctity and destroy them.
Death is sacred. When you come to my embrace, do not reject it.
Holidays
There are no holy days, festivals, or celebrations among the Mormekim. They are a grim people.
Divine Goals & Aspirations
Mormekar's chief concerns are claiming the dead, and ushering the reborn back to the Material Plane. His duty rules him, save for his love for Morwyn. He's fond of his daughter, and sees her regularly while he bears the dead to Maal's Kingdom, but Mormekar never joins Maal's arguments with the other gods. Mormekar cares nothing for the conflicts of Heaven, good, evil, and the rest. They're all the winking of an eye, here and gone in one slice of infinity. Thus he has no strong feelings about mortals, so long as they respect his authority. All things die, even worlds and planes. One day he will bury the gods, or burn them on celestial pyres. How death comes, and to whom, are not his concerns, as long as the order of dying is not unnaturally interfered with. Until the end of everything comes, the Wanderer attends to his duty, presiding over all the lesser endings of things.
Anyone familiar with the legends knows Mormekar's love for his wife is the only thing that takes precedence over his duties. Over the years, some have asked Death not to take them because they too know a stronger love, but this has never been known to succeed. Otherwise, the undead are an insult to him: a vile act that violates the sanctity of death. He charges all those who worship him to battle the undead, and the necromancers and other, vile beings who create them.
Divine Classification
God of the Tree
Religions
Children
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