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Vine of Oddities

The Vine of Oddities is a magical item gifted to Seymour Sesame by various druids and herbalists of the Western Woods. It is a long, sturdy vine onto which multiple strange plant samples have been grafted. These plants have a strong affinity for magic and are imbued with mysterious powers.
  The vine functions as a +2 whip (range 10 ft). A druid attuned to this item is automatically proficient with it, regardless of whether or not they were previously proficient with whips. If a hostile creature casts a spell within 10 ft. of you, you can use a reaction to attack with this whip. This attack ignores disadvantage granted by invisibility or other spell effects.
  The vine has 50 charges to cast the following spells. The method of regaining these charges is currently unknown. When the last charge is expended, roll a d4. On a 1, the vine and its plants dry up, and the vine is lost.
 


Cover image: by Suhash Villuri

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